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UE2:GameReplicationInfo (U2)
Object >> Actor >> Info >> ReplicationInfo >> GameReplicationInfo |
Contents
- 1 Constants
- 2 Properties
- 3 Enums
- 4 Functions
- 4.1 Events
- 4.2 Other instance functions
- 4.2.1 AddPRI
- 4.2.2 AddReplicatedActor
- 4.2.3 DumpReplicants
- 4.2.4 EndVote
- 4.2.5 FindReplicatedActorIndex
- 4.2.6 GetCarriedObjectState
- 4.2.7 GetPRIArray
- 4.2.8 GetReplicatedActorTeam
- 4.2.9 GetTeamInfo
- 4.2.10 KickRequest
- 4.2.11 RemovePRI
- 4.2.12 RemoveReplicatedActor
- 4.2.13 Reset
- 4.2.14 SetCarriedObjectState
- 4.2.15 SetReplicatedActorTeam
- 4.2.16 StartVote
- 4.2.17 TeamSymbolNotify
- 4.2.18 UpdateVotes
- 4.2.19 VoteNo
- 4.2.20 VoteYes
- Package:
- Engine
- This class in other games:
- RTNP, U1, UT, U2XMP, UE2Runtime, UT2003, UT2004, UDK, UT3
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GameReplicationInfo.
Constants
MaxReplicatedActors
Value: 32
MaxConsumerClasses
Value: 32
Properties
Property group 'GameReplicationInfo'
AdminEmail
Type: string
Modifiers: globalconfig
Email address of the server admin.
AdminName
Type: string
Modifiers: globalconfig
Name of the server admin.
KickPctTeam
Type: float
Modifiers: globalconfig
percent of players required to kick (uses whatever is smaller).
Default value: 0.75
KickPctTotal
Type: float
Modifiers: globalconfig
Default value: 0.5
MinVoteTime
Type: int
Modifiers: globalconfig
time before vote times out (seconds), min time before votes tallied.
Default value: 10
MOTDLine1
Type: string
Modifiers: globalconfig
Message
MOTDLine2
Type: string
Modifiers: globalconfig
Of
MOTDLine3
Type: string
Modifiers: globalconfig
The
MOTDLine4
Type: string
Modifiers: globalconfig
Day
PRIArray
Type: array<PlayerReplicationInfo>
ServerName
Type: string
Modifiers: globalconfig
Name of the server, i.e.: Bob's Server.
Default value: "Another U2:XMP Server"
ServerRegion
Type: int
Modifiers: globalconfig
Region of the game server.
ShortName
Type: string
Modifiers: globalconfig
Abbreviated name of server, i.e.: B's Serv (stupid example)
Default value: "XMP Server"
VoteTime
Type: int
Modifiers: globalconfig
Default value: 24
Internal variables
See GameReplicationInfo internal variables.
Default values
Property | Value |
---|---|
bNetNotify | True |
Enums
ECarriedObjectState
- COS_Home
- COS_HeldFriendly
- COS_HeldEnemy
- COS_Down
Functions
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay
PostNetBeginPlay
Overrides: Actor.PostNetBeginPlay
PostNetReceive
Overrides: Actor.PostNetReceive
Timer
Overrides: Actor.Timer
Other instance functions
AddPRI
AddReplicatedActor
DumpReplicants
EndVote
FindReplicatedActorIndex
GetCarriedObjectState
GetPRIArray
GetReplicatedActorTeam
GetTeamInfo
KickRequest
RemovePRI
RemoveReplicatedActor
Reset
Overrides: Actor.Reset