I don't need to test my programs. I have an error-correcting modem.

UE2:JoeTest (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> JoeTest
Package: 
XInterface
This class in other games:
UT2004

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
Background Material'InterfaceContent.Backgrounds.bg10'
bCheckResolution True
Controls[0] GUIImage'TitleStrip'
Controls[1] GUILabel'TitleText'
Controls[2] GUIButton'TestButton1'
Controls[3] GUINumericEdit'TestNumEdit'
Controls[4] GUIEditBox'TestNumEdit2'
WinHeight 1.0

Subobjects[edit]

TestButton1[edit]

Class: XInterface.GUIButton

Property Value
Caption "Close Window"
WinLeft 0.25
WinTop 0.25
WinWidth 0.5

TestNumEdit[edit]

Class: XInterface.GUINumericEdit

Property Value
MaxValue 999
MinValue 0
WinLeft 0.25
WinTop 0.4
WinWidth 0.125

TestNumEdit2[edit]

Class: XInterface.GUIEditBox

Property Value
IniOption "ini:Engine.Engine.RenderDevice HighDetailActors"
WinLeft 0.25
WinTop 0.6
WinWidth 0.5

TitleStrip[edit]

Class: XInterface.GUIImage

Property Value
Image Texture'BorderBoxD'
ImageColor
Member Value
A 255
B 255
G 255
R 255
ImageStyle ISTY_Stretched
WinHeight 0.125
WinLeft 0.05
WinTop 0.05
WinWidth 0.9

TitleText[edit]

Class: XInterface.GUILabel

Property Value
bTransparent True
Caption "Joe's Amazing Test GUI"
TextAlign TXTA_Center
TextColor
Member Value
A 255
B 128
G 255
R 0
TextFont "UT2LargeFont"
WinHeight 0.125
WinLeft 0.05
WinTop 0.05
WinWidth 0.9

Instance functions[edit]

InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


OnClick1[edit]

function bool OnClick1 (GUIComponent Sender)


OnClick2[edit]

function bool OnClick2 (GUIComponent Sender)