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UE2:ONSWheeledCraft (UT2004)
Contents
- 1 Properties
- 1.1 Property group 'ONSWheeledCraft'
- 1.2 Internal variables
- 1.2.1 ActualSteering
- 1.2.2 bAllowBigWheels
- 1.2.3 bIsDriving
- 1.2.4 bIsInverted
- 1.2.5 bNewCarState
- 1.2.6 bOldVehicleOnGround
- 1.2.7 bPushDown
- 1.2.8 BrakeLight
- 1.2.9 CarMPH
- 1.2.10 CarState
- 1.2.11 ChassisState
- 1.2.12 DaredevilPoints
- 1.2.13 DesiredJumpForce
- 1.2.14 Dust
- 1.2.15 EngineRPM
- 1.2.16 FenderBenderSpeed
- 1.2.17 ForwardVel
- 1.2.18 Gear
- 1.2.19 InAirDistance
- 1.2.20 InAirPitch
- 1.2.21 InAirRoll
- 1.2.22 InAirSpin
- 1.2.23 InAirTime
- 1.2.24 JumpFeedbackForce
- 1.2.25 JumpForce
- 1.2.26 JumpMeterTexture
- 1.2.27 JumpSound
- 1.2.28 JumpSpin
- 1.2.29 LastOnGroundLocation
- 1.2.30 LastOnGroundTime
- 1.2.31 NumPoweredWheels
- 1.2.32 OldCarState
- 1.2.33 OldRotation
- 1.2.34 OutputBrake
- 1.2.35 OutputGas
- 1.2.36 OutputHandbrake
- 1.2.37 OutputPitch
- 1.2.38 RevMeterMaterial
- 1.2.39 TotalSpinVel
- 1.3 Default values
- 2 Structs
- 3 Functions
- Package:
- Onslaught
- Direct subclasses:
- ONSArtillery, ONSGenericSD, ONSMobileAssaultStation, ONSPRV, ONSRV, ONSShockTank
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Properties
Property group 'ONSWheeledCraft'
See ONSWheeledCraft property group ONSWheeledCraft.
Internal variables
ActualSteering
Type: float
bAllowBigWheels
Type: bool
bIsDriving
Type: bool
bIsInverted
Type: bool
bNewCarState
Type: bool
bOldVehicleOnGround
Type: bool
Default value: True
bPushDown
Type: bool
jump is being charged
BrakeLight
Type: ONSBrakelightCorona
Array size: 2
CarMPH
Type: float
CarState
Type: SCarState
ChassisState
Type: Actor.KRigidBodyState
DaredevilPoints
Type: int
DesiredJumpForce
Type: float
used by AI
Dust
Type: array<ONSDirtSlipEffect>
FL, FR, RL, RR
EngineRPM
Type: float
FenderBenderSpeed
Type: float
Default value: 750.0
ForwardVel
Type: float
Gear
Type: int
InAirDistance
Type: float
Meters
InAirPitch
Type: float
Degrees
InAirRoll
Type: float
Degrees
InAirSpin
Type: float
Degrees
InAirTime
Type: float
Seconds
JumpFeedbackForce
Type: string
Default value: "HoverBikeJump"
JumpForce
Type: float
JumpMeterTexture
Type: Texture
Default value: Texture'Engine.WhiteTexture'
JumpSound
Type: Sound
Default value: Sound'ONSVehicleSounds-S.Hydraulic10'
JumpSpin
Type: float
LastOnGroundLocation
Type: Object.Vector
LastOnGroundTime
Type: float
NumPoweredWheels
Type: float
OldCarState
Type: SCarState
OldRotation
Type: Object.Rotator
OutputBrake
Type: float
OutputGas
Type: float
OutputHandbrake
Type: bool
OutputPitch
Type: float
RevMeterMaterial
Type: Material
TotalSpinVel
Type: float
Default values
Property | Value |
---|---|
bCanFlip | True |
CenterSpringRangePitch | 5000 |
CenterSpringRangeRoll | 5000 |
StolenAnnouncement | 'Car_jacked' |
Structs
SCarState
Modifiers: native
- Object.Vector ChassisPosition
- Object.Quat ChassisQuaternion
- Object.Vector ChassisLinVel
- Object.Vector ChassisAngVel
- byte ServerHandbrake
- byte ServerBrake
- byte ServerGas
- byte ServerGear
- byte ServerSteering
- int ServerViewPitch
- int ServerViewYaw
Functions
Events
Destroyed
Overrides: ONSVehicle.Destroyed
DrivingStatusChanged
Overrides: Vehicle.DrivingStatusChanged
Jumping
KImpact
Overrides: ONSVehicle.KImpact
KUpdateState
Overrides: Actor.KUpdateState
OnDaredevil
PostBeginPlay
Overrides: Vehicle.PostBeginPlay
PostNetBeginPlay
Overrides: ONSVehicle.PostNetBeginPlay
SetWheelsScale
Overrides: Vehicle.SetWheelsScale
SVehicleUpdateParams
Overrides: ONSVehicle.SVehicleUpdateParams
Tick
Overrides: SVehicle.Tick
Other instance functions
DrawHUD
Overrides: ONSVehicle.DrawHUD
ImpactDamageModifier
Overrides: ONSVehicle.ImpactDamageModifier
LimitPitch
Overrides: ONSVehicle.LimitPitch
PrecacheAnnouncer
Overrides: ONSVehicle.PrecacheAnnouncer