Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:Tab_IALastManStanding (UT2003)

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Package: 
BonusPack
This class in other games:
UT2004

Class: BonusPack.Tab_IALastManStanding

Last Man Standing game type config page.

Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved

Properties

LastAllowAdrenaline

Type: bool

Modifiers: config


LastAllowPickups

Type: bool

Modifiers: config


LastExtraLives

Type: bool

Modifiers: config


Default value: True

LastSuperWeaps

Type: bool

Modifiers: config


MyAllowAdrenaline

Type: moCheckBox


MyAllowPickups

Type: moCheckBox


MyExtraLives

Type: moCheckBox


MySuperWeaps

Type: moCheckBox


Default values

Property Value
Controls[14] moCheckBox'IARulesExtraLives'
Controls[15] moCheckBox'IARulesSuperWeaps'
Controls[16] moCheckBox'IARulesLMSAllowPickups'
Controls[17] moCheckBox'IARulesLMSAllowAdrenaline'
LastMaxLives 3

Subobjects

IARulesExtraLives

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Killing Gives Health"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, a portion of the player's health is restored with each kill."
OnChange ExtraLivesChange
WinHeight 0.04
WinLeft 0.05
WinTop 0.7475
WinWidth 0.4

IARulesLMSAllowAdrenaline

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Adrenaline"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, players can use Adrenaline."
OnChange AllowAdrenalineChange
WinHeight 0.04
WinLeft 0.542188
WinTop 0.85125
WinWidth 0.4

IARulesLMSAllowPickups

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Pickups"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, allow normal pickups."
OnChange AllowPickupsChange
WinHeight 0.04
WinLeft 0.542188
WinTop 0.747083
WinWidth 0.4

IARulesSuperWeaps

Class: XInterface.moCheckBox

Property Value
bSquare True
Caption "Allow Super Weapons"
CaptionWidth 0.9
ComponentJustification TXTA_Left
Hint "When selected, allow super weapon pickups."
OnChange SuperWeapChange;
WinHeight 0.04
WinLeft 0.542188
WinTop 0.799166
WinWidth 0.4

Instance functions

AllowAdrenalineChange

function AllowAdrenalineChange (GUIComponent Sender)


AllowPickupsChange

function AllowPickupsChange (GUIComponent Sender)


ExtraLivesChange

function ExtraLivesChange (GUIComponent Sender)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: Tab_IADeathMatch.InitComponent


Play

function string Play ()

Overrides: Tab_IADeathMatch.Play


SuperWeapChange

function SuperWeapChange (GUIComponent Sender)