Mostly Harmless
UE2:Tab_PlayerSettings properties (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_PlayerSettings (properties) |
- Tab_PlayerSettings properties in other games:
- UT2004
- Other member categories for this class:
- Tab PlayerSettings defaults
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Properties[edit]
bChanged[edit]
Type: bool
bRenderDude[edit]
Type: bool
Default value: True
bUnlocked[edit]
Type: bool
Modifiers: config
whether the boss characters have been unlocked
HandNames[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Right"
Default value, index 1: "Hidden"
Default value, index 2: "Left"
Default value, index 3: "Center"
OriginalTeam[edit]
Type: string
Show3DViewCaption[edit]
Type: string
Modifiers: localized
Default value: "3D View"
ShowBioCaption[edit]
Type: string
Modifiers: localized
Default value: "Bio"
SpinnyDude[edit]
Type: SpinnyWeap
MUST be set to null when you leave the window
SpinnyDudeOffset[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 150.0 |
Y | 77.0 |
Z | -22.0 |
TeamNames[edit]
Type: string
Array size: 2
Modifiers: localized
Default value, index 0: "Red"
Default value, index 1: "Blue"