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UE2:Tab_PlayerSettings properties (UT2003)

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Tab_PlayerSettings properties in other games:
UT2004
Other member categories for this class:
Tab PlayerSettings defaults

Properties

bChanged

Type: bool


bRenderDude

Type: bool


Default value: True

bUnlocked

Type: bool

Modifiers: config

whether the boss characters have been unlocked

HandNames

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Right"

Default value, index 1: "Hidden"

Default value, index 2: "Left"

Default value, index 3: "Center"

OriginalTeam

Type: string


Show3DViewCaption

Type: string

Modifiers: localized


Default value: "3D View"

ShowBioCaption

Type: string

Modifiers: localized


Default value: "Bio"

SpinnyDude

Type: SpinnyWeap

MUST be set to null when you leave the window

SpinnyDudeOffset

Type: Object.Vector


Default value:

Member Value
X 150.0
Y 77.0
Z -22.0

TeamNames

Type: string

Array size: 2

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Blue"

Default values

See Tab_PlayerSettings defaults.