UE2:UT2K4SP_Challenge properties (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_Challenge (properties) |
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Properties
BasePrizeMoney
Type: int
PrizeMoney = enemy team size * this number
Default value: 400
btnCancel
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPCbtnCancel'
btnOk
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPMbtnOk'
CancelPenalty
Type: int
the penalty we pay when we cancel the challenge
cbEnemyTeam
Type: moComboBox
Modifiers: automated
Default value: moComboBox'SPCcbEnemyTeam'
cbGameType
Type: GUIComboBox
Modifiers: automated
Default value: GUIComboBox'SPCcbGameType'
cbMap1
Type: GUIGFXButton
Modifiers: automated
Default value: GUIGFXButton'SPCcbMap1'
cbMap2
Type: GUIGFXButton
Modifiers: automated
Default value: GUIGFXButton'SPCcbMap2'
ChallengedBy
Type: string
we have been challenged by this team
ChallengedDescription
Type: string
Modifiers: localized
Default value: "You have been challenged by %enemyteam%.|You can win %PrizeMoney% when you defeat them.|When you don't accept this challenge you have to pay %cancelfee% to the opposing team.|Your current balance is %balance%."
ChallengeDescription
Type: string
Modifiers: localized
Default value: "To enter this challenge you have to pay the entry fee of %entryfee%.|You can win %PrizeMoney% when you win this match.|Your current balance is %balance%."
ChallengeGameNames
Modifiers: localized
localized names for the above types
Default value, index 0: "Team DeathMatch"
Default value, index 1: "1vs1 DeathMatch"
Default value, index 2: "Mutant"
Default value, index 3: "Instagib Team DeathMatch"
ChallengeGames
Type: array<ChallengeGameType>
Possible challenge matches
Default value, index 0:
Member | Value |
---|---|
BaseGoalScore | 20 |
ExtraUrl | "" |
GameType | "xGame.xTeamGame" |
MapAcronym | "DM" |
MapPrefix | "" |
MaxBots | 5 |
VarGoalScore | 5 |
Default value, index 1:
Member | Value |
---|---|
BaseGoalScore | 10 |
ExtraUrl | "" |
GameType | "xGame.xDeathmatch" |
MapAcronym | "DM" |
MapPrefix | "DM-1on1" |
MaxBots | 1 |
VarGoalScore | 5 |
Default value, index 2:
Member | Value |
---|---|
BaseGoalScore | 15 |
ExtraUrl | "" |
GameType | "BonusPack.xMutantGame" |
MapAcronym | "DM" |
MapPrefix | "" |
MaxBots | 4 |
VarGoalScore | 5 |
Default value, index 3:
Member | Value |
---|---|
BaseGoalScore | 30 |
ExtraUrl | "?mutator=XGame.MutInstaGib" |
GameType | "xGame.xTeamGame" |
MapAcronym | "DM" |
MapPrefix | "" |
MaxBots | 7 |
VarGoalScore | 10 |
DefaultUrl
Type: string
always append this to the url
Default value: "?TeamScreen=true"
GP
Type: UT2K4GameProfile
imgMap1
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMap1'
imgMap2
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMap2'
imgMapBg1
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMapBg1'
imgMapBg2
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPCimgMapBg2'
lblGameDescription
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPClblGameDescription'
lblNoPreview1
Type: GUILabel
Modifiers: automated
Default value: GUILabel'NoPreview'
lblNoPreview2
Type: GUILabel
Modifiers: automated
Default value: GUILabel'NoPreview'
lblTitle
Type: GUILabel
Modifiers: automated
Default value: GUILabel'SPClblTitle'
MapData
Type: array<CacheManager.MapRecord>
MapOptions
Type: CacheManager.MapRecord
Array size: 2
The two maps to choose from
NotEnoughCash
Type: string
Modifiers: localized
Default value: "You do not have enough money to challenge another team."
PenaltyWarning
Type: string
Modifiers: localized
Default value: "When you refuse you will have to pay a penalty of %cancelpenalty%.||Are you sure you want to refuse?"
PlayTitle
Type: string
Modifiers: localized
Default value: "Play"
RoleWindow
Type: UT2K4SP_TeamRoles
sbDetails
Type: GUIScrollTextBox
Modifiers: automated
Default value: GUIScrollTextBox'SPCsbDetails'
TeamRoleWindow
Type: string
team role selection window
Default value: "GUI2K4.UT2K4SP_TeamRoles"
VarPrizeMoney
Type: int
This is added to the base price money after it has been multiplied with a random float
Default value: 100
YouveBeenChallenged
Type: string
Modifiers: localized
Default value: "You've been challenged!"