UE2:UT2K4Tab_HudSettings properties (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K4TabPanel >> Settings_Tabs >> UT2K4Tab_HudSettings (properties) |
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Properties
Property group 'UT2K4Tab_HudSettings'
bCustomColor
Type: bool
bNames
Type: bool
bNoMsgs
Type: bool
bPersonal
Type: bool
bPortraits
Type: bool
bScore
Type: bool
bVCPortraits
Type: bool
bVis
Type: bool
bWeaponBar
Type: bool
bWeapons
Type: bool
cCustom
Type: Object.Color
DefaultBGPos
Type: Object.FloatBox
Default value:
Member | Value |
---|---|
X1 | 0.749335 |
X2 | 0.163437 |
Y1 | 0.167488 |
Y2 | 0.121797 |
DefaultHealthPos
Type: Object.FloatBox
Default value:
Member | Value |
---|---|
X1 | 0.748164 |
X2 | 0.063241 |
Y1 | 0.169572 |
Y2 | 0.099531 |
fOpacity
Type: float
fScale
Type: float
iCount
Type: int
iOffset
Type: int
iScale
Type: int
Internal variables
b_CustomHUD
Type: GUIButton
Modifiers: automated
Default value: GUIButton'CustomHUDButton'
ch_CustomColor
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'CustomHUDColor'
ch_DeathMsgs
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameDeathMsgs'
ch_EnemyNames
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowEnemyNames'
ch_Personal
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowPersonalInfo'
ch_Portraits
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowPortraits'
ch_Score
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowScore'
ch_VCPortraits
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHUDShowVCPortraits'
ch_Visible
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudVisible'
ch_WeaponBar
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowWeaponBar'
ch_Weapons
Type: moCheckBox
Modifiers: automated
Default value: moCheckBox'GameHudShowWeaponInfo'
co_CustomHUD
Type: GUIComboBox
Modifiers: automated
Default value: GUIComboBox'CustomHUDSelect'
Games
Type: array<CacheManager.GameRecord>
i_BG1
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'GameBK'
i_BG2
Type: GUISectionBackground
Modifiers: automated
Default value: GUISectionBackground'GameBK1'
i_Preview
Type: GUIImage
Modifiers: automated
Default value: GUIImage'Preview'
i_PreviewBG
Type: GUIImage
Modifiers: automated
Default value: GUIImage'PreviewBackground'
i_Scale
Type: GUIImage
Modifiers: automated
Default value: PreviewBK;
nu_MsgCount
Type: moNumericEdit
Modifiers: automated
Default value: moNumericEdit'GameHudMessageCount'
nu_MsgOffset
Type: moNumericEdit
Modifiers: automated
Default value: moNumericEdit'GameHudMessageOffset'
nu_MsgScale
Type: moNumericEdit
Modifiers: automated
Default value: moNumericEdit'GameHudMessageScale'
sl_Blue
Type: moSlider
Modifiers: automated
Default value: moSlider'HudColorB'
sl_Green
Type: moSlider
Modifiers: automated
Default value: moSlider'HudColorG'
sl_Opacity
Type: moSlider
Modifiers: automated
Default value: moSlider'GameHudOpacity'
sl_Red
Type: moSlider
Modifiers: automated
Default value: moSlider'HudColorR'
sl_Scale
Type: moSlider
Modifiers: automated
Default value: moSlider'GameHudScale'