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UE2:Combo (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- XGame
- Direct subclasses:
- ComboBerserk, ComboCrate, ComboDefensive, ComboInvis, ComboMiniMe, ComboSpeed
- This class in other games:
- UT2004
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[edit] Properties
[edit] ActivateSound
Type: Sound
Default value: Sound'GameSounds.ComboActivated'
[edit] ActivationEffectClass
Default value: Class'XEffects.ComboActivation'
[edit] AdrenalineCost
Type: float
Default value: 100.0
[edit] ComboAnnouncement
Type: Sound
[edit] Duration
Type: float
Default value: 30.0
[edit] ExecMessage
Type: string
Modifiers: localized
[edit] Icon
Type: Material
[edit] keys
Type: int
Array size: 4
[edit] species
Type: class<SpeciesType>
[edit] Functions
[edit] Events
[edit] Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
[edit] Other instance functions
[edit] AdrenalineEmpty
function AdrenalineEmpty ()
[edit] StartEffect
function StartEffect (xPawn P)
[edit] StopEffect
function StopEffect (xPawn P)
