My program doesn't have bugs. It just develops random features.

UE2:Triggers (UE2Runtime)

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UE2Runtime Object >> Actor >> Triggers

Contents

Package: 
Engine
Direct subclasses:
AvoidMarker, Counter, DecisionTrigger, Dispatcher, FadeViewTrigger, LevelChange, LineOfSightTrigger, MaterialTrigger, MusicEvent, MusicTrigger, RedirectionTrigger, RoundRobin, Trigger, SpecialEventTrigger, TriggeredCondition, UseTrigger, ViewShaker
Known custom subclass:
RandomTrigger
This class in other games:
RTNP, U1, UT, UT2003, U2, UT2004, U2XMP

Event.

Default values[edit]

Property Value
bCollideActors True
bHidden True
CollisionHeight 40.0
CollisionRadius 40.0