The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
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From Unreal Wiki, The Unreal Engine Documentation Site
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- 20:58, 12 August 2016 (diff | hist) . . (+76) . . m Legacy:FortStandard (hint to other game types) (current)
- 17:11, 12 August 2016 (diff | hist) . . (+69) . . m Legacy:Color Blending (even more anchors, wikified) (current)
- 17:07, 12 August 2016 (diff | hist) . . (+5,028) . . m Legacy:PolyFlags (enhanced) (current)
- 14:59, 12 August 2016 (diff | hist) . . (+42) . . N Legacy:Masked Texture (Redirected page to Legacy:Color Blending#masked) (current)
- 14:56, 12 August 2016 (diff | hist) . . (0) . . m Legacy:Color Blending (moved anchor)
- 14:55, 12 August 2016 (diff | hist) . . (+24) . . m Legacy:Color Blending (added anchor)
- 19:11, 11 August 2016 (diff | hist) . . (+334) . . m Legacy:T3D File (→Related Topics)
- 14:39, 22 July 2016 (diff | hist) . . (+71) . . m Legacy:StatLog (+Known subclasses) (current)
- 20:26, 16 July 2016 (diff | hist) . . (+156) . . m Legacy:ToggleZoneInfo (broken actor) (current)
- 14:53, 13 July 2016 (diff | hist) . . (+51) . . N ~= (Redirected page to Legacy:Operators#Comparison Operators) (current)
- 04:39, 28 June 2016 (diff | hist) . . (+44) . . m Legacy:Krall (+Team Leader)
- 09:20, 23 June 2016 (diff | hist) . . (+310) . . m Legacy talk:Chain Of Events When Spawning Actors (→AlwaysRelevant() in UT?) (current)
- 09:17, 23 June 2016 (diff | hist) . . (-12) . . m Legacy:Chain Of Events When Spawning Actors (AlwaysRelevant() -> AlwaysKeep()) (current)
- 21:19, 21 June 2016 (diff | hist) . . (+380) . . N Legacy talk:Chain Of Events When Spawning Actors (AlwaysRelevant() in UT?)
- 09:52, 20 June 2016 (diff | hist) . . (+1) . . m Legacy:Texture Package (UT) (fixed wiki syntax)
- 19:33, 11 June 2016 (diff | hist) . . (+26) . . m Legacy:Package File Format (+Category:File formats - what about moving discussion to the discussion page?) (current)
- 08:00, 10 June 2016 (diff | hist) . . (-7) . . m Legacy:Compiling With UCC ("Caetgory Toolchain" -> "{{PAGENAME}}") (current)
- 07:37, 4 June 2016 (diff | hist) . . (+118) . . m Legacy:Data Import And Export (File -> Export: 1023 char limit) (current)
- 09:58, 31 May 2016 (diff | hist) . . (+51) . . m Legacy:Corona (+class="wikitable") (current)
- 14:54, 14 May 2016 (diff | hist) . . (0) . . m Quaternion ("imarinary" -> "imaginary") (current)
- 21:10, 9 May 2016 (diff | hist) . . (+18) . . m Legacy:Operators (+class="wikitable") (current)
- 17:35, 6 May 2016 (diff | hist) . . (+6) . . m Legacy:Operators (| -> ||)
- 19:15, 23 April 2016 (diff | hist) . . (-320) . . m Legacy:Add A Static Mesh (removed spam message of year 2008) (current)
- 13:22, 14 April 2016 (diff | hist) . . (+82) . . m Legacy:ZoneInfo (UT) (Flag bKillZone broken?)
- 22:05, 8 April 2016 (diff | hist) . . (+39) . . m Legacy:Destroying Objects (+link to Legacy:Creating_Actors_And_Objects) (current)
- 19:10, 7 April 2016 (diff | hist) . . (+235) . . m Legacy talk:TeamCannon (Automatic Attacking State) (current)
- 21:14, 6 April 2016 (diff | hist) . . (+82) . . m Legacy:Actor/Methods (hint to sub classes) (current)
- 16:41, 3 April 2016 (diff | hist) . . (+22) . . m Functions (probe function -> Legacy:probe function)
- 20:25, 2 April 2016 (diff | hist) . . (+13) . . m Legacy:Config Vars And .Ini Files (maximum count of ASCII chars read from an ini file is 1023 chars - just tested) (current)
- 19:48, 25 March 2016 (diff | hist) . . (-5) . . m Trace (+function result)
- 10:42, 17 March 2016 (diff | hist) . . (+1) . . m Trace (spell fix)
- 09:16, 9 March 2016 (diff | hist) . . (+52) . . m Unreal Unit (+see also) (current)
- 15:11, 6 March 2016 (diff | hist) . . (+240) . . m Legacy:Mover (UT) (Hint to wired ReturnGroup behaviour)
- 15:07, 6 March 2016 (diff | hist) . . (-547) . . m Legacy:Mover (usage of text template) (current)
- 15:06, 6 March 2016 (diff | hist) . . (+575) . . N Legacy:Mover/ReturnGroup (Created page with "The return group this mover belongs to. All movers in a return group form a linked list of "followers" with each mover's <tt>Leader</tt> pointing to the...") (current)
- 18:39, 5 March 2016 (diff | hist) . . (+7) . . m Legacy:FlagBase (+Package name: "Botpack") (current)
- 17:57, 3 March 2016 (diff | hist) . . (+135) . . m UE1:Tree9 (UT) (+hint to missing Mesh) (current)
- 11:52, 2 March 2016 (diff | hist) . . (+29) . . m Legacy:Building A SkyBox (added * moving skybox) (current)
- 04:44, 23 February 2016 (diff | hist) . . (+53) . . m Replication overview (+Legacy:Replicated Function) (current)
- 04:17, 23 February 2016 (diff | hist) . . (+44) . . m Replication overview (-red link)
- 16:35, 15 February 2016 (diff | hist) . . (+10) . . m What happens when an Actor is spawned (fixed wiki syntax) (current)
- 01:46, 15 February 2016 (diff | hist) . . (-220) . . m Legacy:Transporter (inserted map name) (current)
- 14:02, 13 February 2016 (diff | hist) . . (+128) . . m Legacy:Actor (UT)/Functions (→Sounds)
- 13:59, 13 February 2016 (diff | hist) . . (+803) . . N Legacy talk:Actor (UT)/Functions (convert sound variables to PlaySound parameters) (current)
- 08:10, 11 February 2016 (diff | hist) . . (+107) . . m States (State Labels: Label "begin" and function BeginState()) (current)
- 03:00, 7 February 2016 (diff | hist) . . (+309) . . m Legacy talk:SmokeGenerator (→ShortSmokeGen) (current)
- 02:55, 7 February 2016 (diff | hist) . . (+58) . . m Legacy:SmokeGenerator (+hint: instant start of ShortSmokeGen) (current)
- 02:51, 7 February 2016 (diff | hist) . . (+364) . . m Legacy talk:SmokeGenerator (→ShortSmokeGen)
- 20:02, 31 January 2016 (diff | hist) . . (-2) . . m Legacy:Introduction To Replication (+Wiki syntax) (current)
- 21:22, 19 January 2016 (diff | hist) . . (+944) . . m Legacy:PolyFlags (+column "Bit", +wikitable, +PolyFlags 8 and 32)
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