Mostly Harmless
UE1:DeathMatchPlus instance functions (UT)
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Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus (instance functions) |
Contents
- 1 Instance functions
- 1.1 AddBot
- 1.2 AddDefaultInventory
- 1.3 AllowTranslocation
- 1.4 AssessBotAttitude
- 1.5 CanSpectate
- 1.6 CanTranslocate
- 1.7 ChangeName
- 1.8 CheckReady
- 1.9 CheckThisTranslocator
- 1.10 EndSpree
- 1.11 FindPlayerStart
- 1.12 ForceAddBot
- 1.13 GameThreatAdd
- 1.14 GetRules
- 1.15 GiveWeapon
- 1.16 InitGameReplicationInfo
- 1.17 InitRatedGame
- 1.18 Killed
- 1.19 LogGameParameters
- 1.20 Logout
- 1.21 ModifyBehaviour
- 1.22 NeedPlayers
- 1.23 NeverStakeOut
- 1.24 NotifySpree
- 1.25 OneOnOne
- 1.26 PickAmbushSpotFor
- 1.27 PlayerJumpZScaling
- 1.28 PlayStartUpMessage
- 1.29 PlayTeleportEffect
- 1.30 PlayWinMessage
- 1.31 PreCacheReferences
- 1.32 RateVs
- 1.33 ReduceDamage
- 1.34 RestartGame
- 1.35 RestartPlayer
- 1.36 ScoreKill
- 1.37 SendStartMessage
- 1.38 SetEndCams
- 1.39 SetGameSpeed
- 1.40 ShouldRespawn
- 1.41 Skip
- 1.42 SkipAll
- 1.43 SpawnBot
- 1.44 SpawnRatedBot
- 1.45 SpawnWait
- 1.46 StartMatch
- 1.47 SuccessfulGame
- 1.48 TooManyBots
;Other member categories for this class::internal variables
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Instance functions[edit]
AddBot[edit]
function bool AddBot ()
Overrides: GameInfo.AddBot
AddDefaultInventory[edit]
function AddDefaultInventory (Pawn PlayerPawn)
Overrides: GameInfo.AddDefaultInventory
AllowTranslocation[edit]
AssessBotAttitude[edit]
CanSpectate[edit]
Overrides: GameInfo.CanSpectate
CanTranslocate[edit]
ChangeName[edit]
Overrides: GameInfo.ChangeName
CheckReady[edit]
function CheckReady ()
CheckThisTranslocator[edit]
EndSpree[edit]
FindPlayerStart[edit]
function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)
Overrides: GameInfo.FindPlayerStart
ForceAddBot[edit]
function bool ForceAddBot ()
Overrides: GameInfo.ForceAddBot
GameThreatAdd[edit]
GetRules[edit]
function string GetRules ()
Overrides: GameInfo.GetRules
GiveWeapon[edit]
InitGameReplicationInfo[edit]
function InitGameReplicationInfo ()
Overrides: GameInfo.InitGameReplicationInfo
InitRatedGame[edit]
function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)
Killed[edit]
Overrides: GameInfo.Killed
LogGameParameters[edit]
function LogGameParameters (StatLog StatLog)
Overrides: GameInfo.LogGameParameters
Logout[edit]
function Logout (Pawn Exiting)
Overrides: GameInfo.Logout
ModifyBehaviour[edit]
function ModifyBehaviour (Bot NewBot)
NeedPlayers[edit]
function bool NeedPlayers ()
NeverStakeOut[edit]
NotifySpree[edit]
OneOnOne[edit]
function bool OneOnOne ()
PickAmbushSpotFor[edit]
function PickAmbushSpotFor (Bot aBot)
PlayerJumpZScaling[edit]
function float PlayerJumpZScaling ()
Overrides: GameInfo.PlayerJumpZScaling
PlayStartUpMessage[edit]
function PlayStartUpMessage (PlayerPawn NewPlayer)
PlayTeleportEffect[edit]
Overrides: TournamentGameInfo.PlayTeleportEffect
PlayWinMessage[edit]
function PlayWinMessage (PlayerPawn Player, bool bWinner)
PreCacheReferences[edit]
function PreCacheReferences ()
RateVs[edit]
ReduceDamage[edit]
Overrides: GameInfo.ReduceDamage
RestartGame[edit]
function RestartGame ()
Overrides: GameInfo.RestartGame
RestartPlayer[edit]
Overrides: GameInfo.RestartPlayer
ScoreKill[edit]
Overrides: GameInfo.ScoreKill
SendStartMessage[edit]
function SendStartMessage (PlayerPawn P)
SetEndCams[edit]
Overrides: GameInfo.SetEndCams
SetGameSpeed[edit]
function SetGameSpeed (float T)
Overrides: GameInfo.SetGameSpeed
ShouldRespawn[edit]
Overrides: TournamentGameInfo.ShouldRespawn
Skip[edit]
function Skip ()
SkipAll[edit]
function SkipAll ()
SpawnBot[edit]
function Bot SpawnBot (out NavigationPoint StartSpot)
SpawnRatedBot[edit]
function Bot SpawnRatedBot (out NavigationPoint StartSpot)
SpawnWait[edit]
StartMatch[edit]
function StartMatch ()
SuccessfulGame[edit]
function bool SuccessfulGame ()
TooManyBots[edit]
function bool TooManyBots ()