I'm a doctor, not a mechanic
UE1:GameReplicationInfo (UT)
Object >> Actor >> Info >> ReplicationInfo >> GameReplicationInfo |
- Package:
- Engine
- Direct subclass:
- TournamentGameReplicationInfo
- This class in other games:
- RTNP, U1, U2XMP, UE2Runtime, UT2003, U2, UT2004, UDK, UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GameReplicationInfo.
Properties
Property group 'GameReplicationInfo'
AdminEmail
Type: string
Modifiers: globalconfig
Email address of the server admin.
AdminName
Type: string
Modifiers: globalconfig
Name of the server admin.
MOTDLine1
Type: string
Modifiers: globalconfig
Message
MOTDLine2
Type: string
Modifiers: globalconfig
Of
MOTDLine3
Type: string
Modifiers: globalconfig
The
MOTDLine4
Type: string
Modifiers: globalconfig
Day
Region
Type: int
Modifiers: globalconfig
Region of the game server.
ServerName
Type: string
Modifiers: globalconfig
Name of the server, i.e.: Bob's Server.
Default value: "Another UT Server"
ShortName
Type: string
Modifiers: globalconfig
Abbreviated name of server, i.e.: B's Serv (stupid example)
Default value: "UT Server"
Internal variables
bClassicDeathMessages
Type: bool
bStopCountDown
Type: bool
Default value: True
bTeamGame
Type: bool
Assigned by GameInfo.
ElapsedTime
Type: int
GameClass
Type: string
Assigned by GameInfo.
GameEndedComments
Type: string
set by gameinfo when game ends
GameName
Type: string
Assigned by GameInfo.
NumPlayers
Type: int
PRIArray
Type: PlayerReplicationInfo
Array size: 32
RemainingMinute
Type: int
RemainingTime
Type: int
SecondCount
Type: float
SumFrags
Type: int
UpdateTimer
Type: float
Default values
Property | Value |
---|---|
RemoteRole | ROLE_SimulatedProxy |
Events
PostBeginPlay
Overrides: Actor.PostBeginPlay
Timer
Overrides: Actor.Timer