Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:TournamentPickup (UT)

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UT Object >> Actor >> Inventory >> Pickup >> TournamentPickup
Package: 
BotPack
Direct subclasses:
Armor2, RelicInventory, ThighPads, UDamage, UT_Invisibility, UT_JumpBoots, UT_ShieldBelt
This class in other games:
UT2003, UT2004

TournamentPickup.

Default values[edit]

Property Value
bClientAnim True
ItemMessageClass Class'BotPack.ItemMessagePlus'
M_Activated ""
M_Deactivated ""
M_Selected ""
PickupMessageClass Class'BotPack.PickupMessagePlus'

Instance functions[edit]

BecomeItem[edit]

function BecomeItem ()

Overrides: Inventory.BecomeItem


FireEffect[edit]

function FireEffect ()