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UE2:ONSWheeledCraft (UT2004)
Contents
- 1 Properties
- 1.1 Property group 'ONSWheeledCraft'
- 1.2 Internal variables
- 1.2.1 ActualSteering
- 1.2.2 bAllowBigWheels
- 1.2.3 bIsDriving
- 1.2.4 bIsInverted
- 1.2.5 bNewCarState
- 1.2.6 bOldVehicleOnGround
- 1.2.7 bPushDown
- 1.2.8 BrakeLight
- 1.2.9 CarMPH
- 1.2.10 CarState
- 1.2.11 ChassisState
- 1.2.12 DaredevilPoints
- 1.2.13 DesiredJumpForce
- 1.2.14 Dust
- 1.2.15 EngineRPM
- 1.2.16 FenderBenderSpeed
- 1.2.17 ForwardVel
- 1.2.18 Gear
- 1.2.19 InAirDistance
- 1.2.20 InAirPitch
- 1.2.21 InAirRoll
- 1.2.22 InAirSpin
- 1.2.23 InAirTime
- 1.2.24 JumpFeedbackForce
- 1.2.25 JumpForce
- 1.2.26 JumpMeterTexture
- 1.2.27 JumpSound
- 1.2.28 JumpSpin
- 1.2.29 LastOnGroundLocation
- 1.2.30 LastOnGroundTime
- 1.2.31 NumPoweredWheels
- 1.2.32 OldCarState
- 1.2.33 OldRotation
- 1.2.34 OutputBrake
- 1.2.35 OutputGas
- 1.2.36 OutputHandbrake
- 1.2.37 OutputPitch
- 1.2.38 RevMeterMaterial
- 1.2.39 TotalSpinVel
- 1.3 Default values
- 2 Structs
- 3 Functions
- Package:
- Onslaught
- Direct subclasses:
- ONSArtillery, ONSGenericSD, ONSMobileAssaultStation, ONSPRV, ONSRV, ONSShockTank
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Properties[edit]
Property group 'ONSWheeledCraft'[edit]
See ONSWheeledCraft property group ONSWheeledCraft.
Internal variables[edit]
ActualSteering[edit]
Type: float
bAllowBigWheels[edit]
Type: bool
bIsDriving[edit]
Type: bool
bIsInverted[edit]
Type: bool
bNewCarState[edit]
Type: bool
bOldVehicleOnGround[edit]
Type: bool
Default value: True
bPushDown[edit]
Type: bool
jump is being charged
BrakeLight[edit]
Type: ONSBrakelightCorona
Array size: 2
CarMPH[edit]
Type: float
CarState[edit]
Type: SCarState
ChassisState[edit]
Type: Actor.KRigidBodyState
DaredevilPoints[edit]
Type: int
DesiredJumpForce[edit]
Type: float
used by AI
Dust[edit]
Type: array<ONSDirtSlipEffect>
FL, FR, RL, RR
EngineRPM[edit]
Type: float
FenderBenderSpeed[edit]
Type: float
Default value: 750.0
ForwardVel[edit]
Type: float
Gear[edit]
Type: int
InAirDistance[edit]
Type: float
Meters
InAirPitch[edit]
Type: float
Degrees
InAirRoll[edit]
Type: float
Degrees
InAirSpin[edit]
Type: float
Degrees
InAirTime[edit]
Type: float
Seconds
JumpFeedbackForce[edit]
Type: string
Default value: "HoverBikeJump"
JumpForce[edit]
Type: float
JumpMeterTexture[edit]
Type: Texture
Default value: Texture'Engine.WhiteTexture'
JumpSound[edit]
Type: Sound
Default value: Sound'ONSVehicleSounds-S.Hydraulic10'
JumpSpin[edit]
Type: float
LastOnGroundLocation[edit]
Type: Object.Vector
LastOnGroundTime[edit]
Type: float
NumPoweredWheels[edit]
Type: float
OldCarState[edit]
Type: SCarState
OldRotation[edit]
Type: Object.Rotator
OutputBrake[edit]
Type: float
OutputGas[edit]
Type: float
OutputHandbrake[edit]
Type: bool
OutputPitch[edit]
Type: float
RevMeterMaterial[edit]
Type: Material
TotalSpinVel[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bCanFlip | True |
CenterSpringRangePitch | 5000 |
CenterSpringRangeRoll | 5000 |
StolenAnnouncement | 'Car_jacked' |
Structs[edit]
SCarState[edit]
Modifiers: native
- Object.Vector ChassisPosition
- Object.Quat ChassisQuaternion
- Object.Vector ChassisLinVel
- Object.Vector ChassisAngVel
- byte ServerHandbrake
- byte ServerBrake
- byte ServerGas
- byte ServerGear
- byte ServerSteering
- int ServerViewPitch
- int ServerViewYaw
Functions[edit]
Events[edit]
Destroyed[edit]
Overrides: ONSVehicle.Destroyed
DrivingStatusChanged[edit]
Overrides: Vehicle.DrivingStatusChanged
Jumping[edit]
KImpact[edit]
Overrides: ONSVehicle.KImpact
KUpdateState[edit]
Overrides: Actor.KUpdateState
OnDaredevil[edit]
PostBeginPlay[edit]
Overrides: Vehicle.PostBeginPlay
PostNetBeginPlay[edit]
Overrides: ONSVehicle.PostNetBeginPlay
SetWheelsScale[edit]
Overrides: Vehicle.SetWheelsScale
SVehicleUpdateParams[edit]
Overrides: ONSVehicle.SVehicleUpdateParams
Tick[edit]
Overrides: SVehicle.Tick
Other instance functions[edit]
DrawHUD[edit]
Overrides: ONSVehicle.DrawHUD
ImpactDamageModifier[edit]
Overrides: ONSVehicle.ImpactDamageModifier
LimitPitch[edit]
Overrides: ONSVehicle.LimitPitch
PrecacheAnnouncer[edit]
Overrides: ONSVehicle.PrecacheAnnouncer