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UE2:Tab_InstantActionBaseRules defaults (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> Tab_InstantActionBaseRules (defaults) |
Contents
- 1 Default values
- 2 Subobjects
- 2.1 IARulesAllowWeaponThrow
- 2.2 IARulesBK1
- 2.3 IARulesBK2
- 2.4 IARulesBK3
- 2.5 IARulesBrightSkins
- 2.6 IARulesFriendlyFireLabel
- 2.7 IARulesFriendlyFireSlider
- 2.8 IARulesGameSpeedLabel
- 2.9 IARulesGameSpeedSlider
- 2.10 IARulesGoalScore
- 2.11 IARulesMaxLives
- 2.12 IARulesTimeLimit
- 2.13 IARulesTranslocator
- 2.14 IARulesWeaponStay
- Tab_InstantActionBaseRules defaults in other games:
- UT2004
- Other member categories for this class:
- Tab InstantActionBaseRules properties
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Default values
Property | Value |
---|---|
Controls[0] | GUIImage'IARulesBK1' |
Controls[1] | GUIImage'IARulesBK2' |
Controls[10] | moNumericEdit'IARulesTimeLimit' |
Controls[11] | moNumericEdit'IARulesMaxLives' |
Controls[12] | moCheckBox'IARulesAllowWeaponThrow' |
Controls[13] | moCheckBox'IARulesBrightSkins' |
Controls[2] | GUIImage'IARulesBK3' |
Controls[3] | GUILabel'IARulesGameSpeedLabel' |
Controls[4] | GUISlider'IARulesGameSpeedSlider' |
Controls[5] | moCheckBox'IARulesWeaponStay' |
Controls[6] | moCheckBox'IARulesTranslocator' |
Controls[7] | GUILabel'IARulesFriendlyFireLabel' |
Controls[8] | GUISlider'IARulesFriendlyFireSlider' |
Controls[9] | moNumericEdit'IARulesGoalScore' |
WinHeight | 0.77 |
WinTop | 0.15 |
Subobjects
IARulesAllowWeaponThrow
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Allow Weapon Throwing" |
CaptionWidth | 0.9 |
ComponentJustification | TXTA_Left |
Hint | "When selected, a player will have the ability to throw out his current weapon." |
WinHeight | 0.04 |
WinLeft | 0.05 |
WinTop | 0.370833 |
WinWidth | 0.4 |
IARulesBK1
Class: XInterface.GUIImage
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Image | Material'InterfaceContent.Menu.BorderBoxD' | ||||||||||
ImageColor |
|
||||||||||
ImageRenderStyle | MSTY_Alpha | ||||||||||
ImageStyle | ISTY_Stretched | ||||||||||
WinHeight | 0.156016 | ||||||||||
WinLeft | 0.021641 | ||||||||||
WinTop | 0.024687 | ||||||||||
WinWidth | 0.9575 |
IARulesBK2
Class: XInterface.GUIImage
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Image | Material'InterfaceContent.Menu.BorderBoxD' | ||||||||||
ImageColor |
|
||||||||||
ImageRenderStyle | MSTY_Alpha | ||||||||||
ImageStyle | ISTY_Stretched | ||||||||||
WinHeight | 0.487071 | ||||||||||
WinLeft | 0.509922 | ||||||||||
WinTop | 0.239531 | ||||||||||
WinWidth | 0.469219 |
IARulesBK3
Class: XInterface.GUIImage
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Image | Material'InterfaceContent.Menu.BorderBoxD' | ||||||||||
ImageColor |
|
||||||||||
ImageRenderStyle | MSTY_Alpha | ||||||||||
ImageStyle | ISTY_Stretched | ||||||||||
WinHeight | 0.487071 | ||||||||||
WinLeft | 0.019531 | ||||||||||
WinTop | 0.239531 | ||||||||||
WinWidth | 0.469219 |
IARulesBrightSkins
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Bright Skins" |
CaptionWidth | 0.925 |
ComponentJustification | TXTA_Left |
Hint | "When selected, the server will cause the skins to be brighter than usual." |
OnChange | BrightOnchange |
WinHeight | 0.04 |
WinLeft | 0.048242 |
WinTop | 0.479585 |
WinWidth | 0.390626 |
IARulesFriendlyFireLabel
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Caption | "FriendlyFire" | ||||||||||
StyleName | "TextLabel" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
WinHeight | 0.04 | ||||||||||
WinLeft | 0.05 | ||||||||||
WinTop | 0.540833 | ||||||||||
WinWidth | 0.4 |
IARulesFriendlyFireSlider
Class: XInterface.GUISlider
Property | Value |
---|---|
Hint | "This option controls how much damage you do to teammates." |
MaxValue | 200.0 |
MinValue | 0.0 |
WinHeight | 0.04 |
WinLeft | 0.05 |
WinTop | 0.6 |
WinWidth | 0.4 |
IARulesGameSpeedLabel
Class: XInterface.GUILabel
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Caption | "Game Speed" | ||||||||||
StyleName | "TextLabel" | ||||||||||
TextAlign | TXTA_Center | ||||||||||
TextColor |
|
||||||||||
WinHeight | 32.0 | ||||||||||
WinLeft | 0.25 | ||||||||||
WinTop | 0.041406 | ||||||||||
WinWidth | 0.5 |
IARulesGameSpeedSlider
Class: XInterface.GUISlider
Property | Value |
---|---|
Hint | "This option controls how fast the game will be played." |
MaxValue | 200.0 |
MinValue | 50.0 |
WinLeft | 0.375 |
WinTop | 0.097552 |
WinWidth | 0.25 |
IARulesGoalScore
Class: XInterface.moNumericEdit
Property | Value |
---|---|
Caption | "Goal Score" |
CaptionWidth | 0.7 |
ComponentJustification | TXTA_Left |
Hint | "The game will end when this threshold is met." |
MaxValue | 99 |
MinValue | 0 |
WinHeight | 0.04 |
WinLeft | 0.553906 |
WinTop | 0.315104 |
WinWidth | 0.4 |
IARulesMaxLives
Class: XInterface.moNumericEdit
Property | Value |
---|---|
Caption | "Max Lives" |
CaptionWidth | 0.7 |
ComponentJustification | TXTA_Left |
Hint | "If this value is not 0, you will only respawn this many times." |
MaxValue | 255 |
MinValue | 0 |
WinHeight | 0.04 |
WinLeft | 0.553906 |
WinTop | 0.547656 |
WinWidth | 0.4 |
IARulesTimeLimit
Class: XInterface.moNumericEdit
Property | Value |
---|---|
Caption | "Time Limit" |
CaptionWidth | 0.7 |
ComponentJustification | TXTA_Left |
Hint | "The game will end after this many minutes of play." |
MaxValue | 3600 |
MinValue | 0 |
WinHeight | 0.04 |
WinLeft | 0.553906 |
WinTop | 0.428125 |
WinWidth | 0.4 |
IARulesTranslocator
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Include Translocator" |
CaptionWidth | 0.9 |
ComponentJustification | TXTA_Left |
Hint | "Enable this option to allow Translocators." |
WinHeight | 0.04 |
WinLeft | 0.05 |
WinTop | 0.428125 |
WinWidth | 0.4 |
IARulesWeaponStay
Class: XInterface.moCheckBox
Property | Value |
---|---|
bSquare | True |
Caption | "Weapon Stay" |
CaptionWidth | 0.9 |
ComponentJustification | TXTA_Left |
Hint | "When enabled, weapons will always be available for pickup." |
WinHeight | 0.04 |
WinLeft | 0.05 |
WinTop | 0.315104 |
WinWidth | 0.4 |