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UE2:XMPSVehicle (U2)
Contents
- 1 Properties
- 1.1 Property group 'Vehicle'
- 1.2 Property group 'XMPSVehicle'
- 1.2.1 DamageFilterClass
- 1.2.2 EnginePitchScale
- 1.2.3 HitSoundThreshold
- 1.2.4 SmokeEffectTemplate
- 1.2.5 SmokeVolumeMax
- 1.2.6 SmokeVolumeMin
- 1.2.7 SquealVelThresh
- 1.2.8 VehicleHuskClass
- 1.2.9 VehicleImpactEffect
- 1.2.10 XMPVehicleHitForce
- 1.2.11 XMPVehicleIdleForce
- 1.2.12 XMPVehicleIdleSound
- 1.2.13 XMPVehicleSquealForce
- 1.2.14 XMPVehicleSquealSound
- 1.2.15 XMPVehicleStartForce
- 1.2.16 XMPVehicleStartSound
- 1.3 Internal variables
- 1.3.1 bWasInAir
- 1.3.2 CabClass
- 1.3.3 CollisionTarget
- 1.3.4 DustVolumeMax
- 1.3.5 ExplosionDamage
- 1.3.6 FallDeathDistance
- 1.3.7 FrontLeftDust
- 1.3.8 FrontLeftDustClass
- 1.3.9 FrontRightDust
- 1.3.10 FrontRightDustClass
- 1.3.11 HitThreshold
- 1.3.12 InvertedDamageDelta
- 1.3.13 InvertedDamagePerSec
- 1.3.14 MyCab
- 1.3.15 MyCabViewModel
- 1.3.16 OldTurretRotation
- 1.3.17 PendingCollisionDamage
- 1.3.18 RearLeftDust
- 1.3.19 RearLeftDustClass
- 1.3.20 RearLeftSkid
- 1.3.21 RearLeftSkidClass
- 1.3.22 RearRightDust
- 1.3.23 RearRightDustClass
- 1.3.24 RearRightSkid
- 1.3.25 RearRightSkidClass
- 1.3.26 SmokeEffect
- 1.3.27 TakingInvertedDamage
- 1.3.28 UntilNextImpact
- 1.3.29 VelocityThreshold
- 1.3.30 ZWhenHitAir
- 1.4 Default values
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 ClientKDriverEnter
- 2.2.2 ClientKDriverLeave
- 2.2.3 Fire
- 2.2.4 KDriverEnter
- 2.2.5 KDriverLeave
- 2.2.6 NotifyTeamEnergyStatus
- 2.2.7 OnUse
- 2.2.8 PossessedBy
- 2.2.9 SetTeam
- 2.2.10 SetThirdPersonViewMode
- 2.2.11 SetUsability
- 2.2.12 SetViewModel
- 2.2.13 SpecialCalcView
- 2.2.14 UnPossessed
- 2.2.15 UnsetUsability
- Package:
- Vehicles
- Direct subclasses:
- SHarbinger, SJuggernaut, SRaptor
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Properties
Property group 'Vehicle'
VehicleExplosionType
Type: ParticleGenerator
Default value: ParticleSalamander'Vehicle_Explosion_FX.ParticleSalamander0'
Property group 'XMPSVehicle'
DamageFilterClass
Type: class<DamageFilter>
Default value: Class'Vehicles.DamageFilterVehicles'
EnginePitchScale
Type: float
Default value: 1655350.0
HitSoundThreshold
Type: float
SmokeEffectTemplate
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_Damage_FX.ParticleSalamander3'
SmokeVolumeMax
Type: float
Default value: 40.0
SmokeVolumeMin
Type: float
Default value: 1.0
SquealVelThresh
Type: float
Default value: 15.0
VehicleHuskClass
Type: class<VehicleHusk>
VehicleImpactEffect
Default value: Class'Vehicles.VehicleImpacts'
XMPVehicleHitForce
Type: string
XMPVehicleIdleForce
Type: string
XMPVehicleIdleSound
Type: Sound
Default value: Sound'VehiclesA.Raptor.RaptorIdle'
XMPVehicleSquealForce
Type: string
XMPVehicleSquealSound
Type: Sound
Default value: Sound'VehiclesA.Generic.Skid'
XMPVehicleStartForce
Type: string
XMPVehicleStartSound
Type: Sound
Default value: Sound'VehiclesA.Raptor.RaptorStartup'
Internal variables
bWasInAir
Type: bool
CabClass
Type: class<XMPVehicleCab>
CollisionTarget
Type: Actor
DustVolumeMax
Type: float
Default value: 90.0
ExplosionDamage
Type: int
Default value: 800
FallDeathDistance
Type: float
Default value: 8000.0
FrontLeftDust
Type: ParticleSalamander
FrontLeftDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
FrontRightDust
Type: ParticleSalamander
FrontRightDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
HitThreshold
Type: int
Default value: 400
InvertedDamageDelta
Type: float
InvertedDamagePerSec
Type: float
Default value: 100.0
MyCab
Type: XMPVehicleCab
MyCabViewModel
Type: XMPVehicleCabViewModel
OldTurretRotation
Type: Object.Rotator
Array size: 5 (HardMaxPassengers
)
PendingCollisionDamage
Type: int
RearLeftDust
Type: ParticleSalamander
RearLeftDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
RearLeftSkid
Type: ParticleSalamander
RearLeftSkidClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_Skid_FX.ParticleSalamander0'
RearRightDust
Type: ParticleSalamander
RearRightDustClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_WheelDust_FX.ParticleSalamander0'
RearRightSkid
Type: ParticleSalamander
RearRightSkidClass
Type: ParticleSalamander
Default value: ParticleSalamander'Vehicle_Skid_FX.ParticleSalamander0'
SmokeEffect
Type: ParticleSalamander
TakingInvertedDamage
Type: bool
UntilNextImpact
Type: float
VelocityThreshold
Type: int
Default value: 100
ZWhenHitAir
Type: float
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bNetNotify | True | ||||||
ExitPositions[0] |
|
||||||
ExitPositions[1] |
|
||||||
ExitPositions[2] |
|
||||||
ExitPositions[3] |
|
||||||
Health | 900 | ||||||
RadarRotationOffset | 16384 | ||||||
SoundRadius | 500.0 | ||||||
TurretClass[0] | Class'Engine.XMPVehicleTurret' | ||||||
WheelVert | -38.74 |
Functions
Events
Destroyed
Overrides: Vehicle.Destroyed
FellOutOfWorld
Overrides: Pawn.FellOutOfWorld
KImpact
Overrides: Actor.KImpact
PostBeginPlay
Overrides: Pawn.PostBeginPlay
PostNetBeginPlay
Overrides: SCar.PostNetBeginPlay
PostNetReceive
Overrides: Actor.PostNetReceive
PreBeginPlay
Overrides: Pawn.PreBeginPlay
TakeDamage
Overrides: Pawn.TakeDamage
Tick
Overrides: SCar.Tick
Other instance functions
ClientKDriverEnter
Overrides: Vehicle.ClientKDriverEnter
ClientKDriverLeave
Overrides: Vehicle.ClientKDriverLeave
Fire
Overrides: Vehicle.fire
KDriverEnter
Overrides: Vehicle.KDriverEnter
KDriverLeave
Overrides: Vehicle.KDriverLeave
NotifyTeamEnergyStatus
Overrides: Actor.NotifyTeamEnergyStatus
OnUse
Overrides: Actor.OnUse
PossessedBy
Overrides: Pawn.PossessedBy
SetTeam
Overrides: Vehicle.SetTeam
SetThirdPersonViewMode
Overrides: Vehicle.SetThirdPersonViewMode
SetUsability
Overrides: Vehicle.SetUsability
SetViewModel
SpecialCalcView
Overrides: SVehicle.SpecialCalcView
UnPossessed
Overrides: Pawn.UnPossessed
UnsetUsability
Overrides: Vehicle.UnsetUsability