Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:XPlayer (UT2004)
Object >> Actor >> Controller >> PlayerController >> UnrealPlayer >> XPlayer |
Contents
- 1 Constants
- 2 Properties
- 2.1 attracttarget
- 2.2 attracttarget2
- 2.3 autozoom
- 2.4 bAutoDemoRec
- 2.5 bClassicTrans
- 2.6 bDebuggingVoiceChat
- 2.7 bHighBeaconTrajectory
- 2.8 bWaitingForPRI
- 2.9 bWaitingForVRI
- 2.10 camlist
- 2.11 camtime
- 2.12 ComboList
- 2.13 ComboNameList
- 2.14 curcam
- 2.15 focuspoint
- 2.16 gibwatchtime
- 2.17 InputHistory
- 2.18 LastKeyTime
- 2.19 LastMapListRequestTime
- 2.20 LastRulesRequestTime
- 2.21 MinAdrenalineCost
- 2.22 numcams
- 2.23 OldKey
- 2.24 PawnSetupRecord
- 2.25 targettime
- 2.26 Default values
- 3 Delegates
- 4 Functions
- 4.1 Exec functions
- 4.2 Events
- 4.3 Other instance functions
- 4.3.1 CameraTrack
- 4.3.2 ClientReceiveBan
- 4.3.3 ClientReceiveCombo
- 4.3.4 ClientReceiveMapName
- 4.3.5 ClientReceiveRule
- 4.3.6 DebugMessage
- 4.3.7 DoCombo
- 4.3.8 FillCameraList
- 4.3.9 FindFixedCam
- 4.3.10 FindFloatingCam
- 4.3.11 GetPhysicsString
- 4.3.12 GetRoleString
- 4.3.13 InitializeVoiceChat
- 4.3.14 LineOfSight
- 4.3.15 NeedNetNotify
- 4.3.16 PawnDied
- 4.3.17 PickNextBot
- 4.3.18 PlayBeepSound
- 4.3.19 Possess
- 4.3.20 RateWeapon
- 4.3.21 ServerDoCombo
- 4.3.22 ServerRequestBanInfo
- 4.3.23 ServerRequestMapList
- 4.3.24 ServerRequestPlayerInfo
- 4.3.25 ServerRequestRules
- 4.3.26 ServerSetClassicTrans
- 4.3.27 ServerSpecViewGoal
- 4.3.28 SetPawnClass
- 4.3.29 SetPawnFemale
- 4.3.30 StopFiring
- 5 States
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Constants[edit]
MinComboKeyTime[edit]
Value: 0.05
keys pressed faster than this will be considered a double-press
MaxComboKeyTime[edit]
Value: 0.35
max time player has between button presses
Properties[edit]
attracttarget[edit]
Type: Pawn
attracttarget2[edit]
Type: Pawn
autozoom[edit]
Type: bool
bAutoDemoRec[edit]
Type: bool
Modifiers: config
bClassicTrans[edit]
Type: bool
Modifiers: globalconfig
bDebuggingVoiceChat[edit]
Type: bool
Modifiers: config
bHighBeaconTrajectory[edit]
Type: bool
bWaitingForPRI[edit]
Type: bool
Default value: True
bWaitingForVRI[edit]
Type: bool
Default value: True
camlist[edit]
Type: AttractCamera
Array size: 20
camtime[edit]
Type: float
ComboList[edit]
Array size: 16
ComboNameList[edit]
Type: string
Array size: 16
Default value, index 0: "XGame.ComboSpeed"
Default value, index 1: "XGame.ComboBerserk"
Default value, index 2: "XGame.ComboDefensive"
Default value, index 3: "XGame.ComboInvis"
curcam[edit]
Type: int
Default value: -1
focuspoint[edit]
Type: Object.Vector
gibwatchtime[edit]
Type: float
InputHistory[edit]
Type: int
Array size: 4
Modifiers: transient
LastKeyTime[edit]
Type: float
Modifiers: transient
LastMapListRequestTime[edit]
Type: float
LastRulesRequestTime[edit]
Type: float
MinAdrenalineCost[edit]
Type: float
Default value: 100.0
numcams[edit]
Type: int
OldKey[edit]
Type: int
Modifiers: transient
PawnSetupRecord[edit]
Type: xUtil.PlayerRecord
targettime[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bNetNotify | True |
LinkBeaconTexture | Texture'TeamSymbols.LinkBeaconT' |
PawnClass | Class'XGame.xPawn' |
PlayerReplicationInfoClass | Class'XGame.xPlayerReplicationInfo' |
SpeakingBeaconTexture | Texture'TeamSymbols.SoundBeacon_a00' |
TeamBeaconTexture | Texture'TeamSymbols.TeamBeaconT' |
Delegates[edit]
ProcessMapName[edit]
ProcessRule[edit]
Functions[edit]
Exec functions[edit]
AdminMenu[edit]
ChangeCharacter[edit]
check[edit]
CheckPriority[edit]
L33TPhrase[edit]
ShowAliases[edit]
ShowBindings[edit]
SpecViewGoal[edit]
Events[edit]
PlayerTick[edit]
Overrides: PlayerController.PlayerTick
PostBeginPlay[edit]
Overrides: UnrealPlayer.PostBeginPlay
PostNetBeginPlay[edit]
Overrides: UnrealPlayer.PostNetBeginPlay
PostNetReceive[edit]
Overrides: UnrealPlayer.PostNetReceive
Other instance functions[edit]
CameraTrack[edit]
ClientReceiveBan[edit]
ClientReceiveCombo[edit]
ClientReceiveMapName[edit]
ClientReceiveRule[edit]
DebugMessage[edit]
DoCombo[edit]
FillCameraList[edit]
FindFixedCam[edit]
FindFloatingCam[edit]
GetPhysicsString[edit]
GetRoleString[edit]
InitializeVoiceChat[edit]
Overrides: PlayerController.InitializeVoiceChat
LineOfSight[edit]
NeedNetNotify[edit]
Overrides: UnrealPlayer.NeedNetNotify
PawnDied[edit]
Overrides: PlayerController.PawnDied
PickNextBot[edit]
PlayBeepSound[edit]
Overrides: PlayerController.PlayBeepSound
Possess[edit]
Overrides: UnrealPlayer.Possess
RateWeapon[edit]
Overrides: Controller.RateWeapon
ServerDoCombo[edit]
ServerRequestBanInfo[edit]
Overrides: PlayerController.ServerRequestBanInfo
ServerRequestMapList[edit]
ServerRequestPlayerInfo[edit]
ServerRequestRules[edit]
ServerSetClassicTrans[edit]
ServerSpecViewGoal[edit]
SetPawnClass[edit]
Overrides: Controller.SetPawnClass
SetPawnFemale[edit]
Overrides: Controller.SetPawnFemale
StopFiring[edit]
Overrides: Controller.StopFiring
States[edit]
AttractMode[edit]
Inherits from: PlayerController.AttractMode
Ignores: ClientRestart, NotifyHeadVolumeChange, NotifyPhysicsVolumeChange, RestartLevel, Say, Suicide, SwitchWeapon, TeamSay, ThrowWeapon
AttractMode.BeginState[edit]
Overrides: PlayerController.Spectating.BeginState
AttractMode.EndState[edit]
Overrides: PlayerController.Spectating.EndState
AttractMode.Timer[edit]
Overrides: PlayerController.Spectating.Timer
AttractMode.AltFire[edit]
Overrides: PlayerController.Spectating.AltFire
AttractMode.Fire[edit]
Overrides: PlayerController.Spectating.Fire
AttractMode.IsSpectating[edit]
Overrides: PlayerController.BaseSpectating.IsSpectating
AttractMode.NextWeapon[edit]
Overrides: PlayerController.NextWeapon (global)
AttractMode.PlayerMove[edit]
Overrides: PlayerController.BaseSpectating.PlayerMove
AttractMode.PrevWeapon[edit]
Overrides: PlayerController.PrevWeapon (global)
AttractMode.ProcessMove[edit]
Overrides: PlayerController.BaseSpectating.ProcessMove
ViewPlayer[edit]
Extends: UnrealPlayer.PlayerWalking
ViewPlayer.BeginState[edit]
Overrides: PlayerController.PlayerWalking.BeginState
ViewPlayer.EndState[edit]
Overrides: PlayerController.PlayerWalking.EndState
ViewPlayer.PlayerCalcView[edit]
Overrides: PlayerController.PlayerCalcView (global)
ViewPlayer.Timer[edit]
Overrides: Actor.Timer (global)
ViewPlayer.PlayerMove[edit]
Overrides: PlayerController.PlayerWalking.PlayerMove