Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:UTOnslaughtPowernode_Content defaults (UT3)

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Default values[edit]

Property Value
ActiveEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Red'
ActiveEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Blue'
ActiveSound SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeNotActive01Cue'
AttackAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackTheNode'
AttackingEnemyPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_AttackingEnemyPrimeNode'
AttackingEnemyPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_AttackingEnemyPrimeNode'
AttackingEnemyPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AttackingEnemyPrimeNode'
AttackingPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_AttackingPrimeNode'
AttackingPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_AttackingPrimeNode'
AttackingPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_AttackingPrimeNode'
bDestinationOnly False
bHasLocationSpeech True
bPathColliding False
CapturedEnemyPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyPrimeNodeCaptured'
CapturedEnemyPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyPrimeNodeCaptured'
CapturedEnemyPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyPrimeNodeCaptured'
CapturedPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_PrimeNodeCaptured'
CapturedPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_PrimeNodeCaptured'
CapturedPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_PrimeNodeCaptured'
CaptureReturnRadius 500.0
Components[5] DynamicLightEnvironmentComponent'PowerNodeLightEnvironment'
Components[6] StaticMeshComponent'StaticMeshComponent0'
Components[7] StaticMeshComponent'StaticMeshSpinner'
Components[8] SkeletalMeshComponent'SkeletalMeshComponent1'
Components[9] CylinderComponent'CollisionCylinder2'
Components[10] UTParticleSystemComponent'AmbientEffectComponent'
Components[11] ParticleSystemComponent'ParticleSystemComponent1'
Components[12] StaticMeshComponent'StaticMeshComponent9'
Components[13] AudioComponent'OrbNearbySoundComponent'
Components[14] ParticleSystemComponent'CaptureSystem'
Components[15] ParticleSystemComponent'InvulnerableSystem'
Components[16] UTParticleSystemComponent'NecrisGoodPuddleComp'
Components[17] UTParticleSystemComponent'NecrisCaptureComp'
Components[18] StaticMeshComponent'NecrisCapturePipesLargeComp'
Components[19] StaticMeshComponent'NecrisCapturePipesSmallComp'
ConstructedEvent[0] "red_powernode_constructed"
ConstructedEvent[1] "blue_powernode_constructed"
ConstructedSound SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuilt01Cue'
ConstructingEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Constructing_Red'
ConstructingEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Constructing_Blue'
DamageCapacity 2000.0
DamagedEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Damaged_Red'
DamagedEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Damaged_Blue'
DefendAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendTheNode'
DestroyedEffectTemplate ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Destroyed'
DestroyedEvent[0] "red_powernode_destroyed"
DestroyedEvent[1] "blue_powernode_destroyed"
DestroyedEvent[2] "red_constructing_powernode_destroyed"
DestroyedEvent[3] "blue_constructing_powernode_destroyed"
DestroyedSound SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerCoreExplode01Cue'
DestructionMessageIndex 16
EnemyPrimeAttackAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackTheEnemyPrimeNode'
AnnouncementText "Attack Enemy Prime Node!"
EnemyPrimeDefendAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendThePrimeNode'
AnnouncementText "Defend the Prime Node!"
EnergySphereCollision CylinderComponent'CollisionCylinder2'
FlagLinkEffectTemplates[0] ParticleSystem'PICKUPS.PowerCell.Effects.P_LinkOrbAndNode_Red'
FlagLinkEffectTemplates[1] ParticleSystem'PICKUPS.PowerCell.Effects.P_LinkOrbAndNode_Blue'
HeadingEnemyPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingTowardEnemyPrimeNode'
HeadingEnemyPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingTowardEnemyPrimeNode'
HeadingEnemyPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingTowardEnemyPrimeNode'
HeadingPrimeSpeech[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_HeadingTowardPrimeNode'
HeadingPrimeSpeech[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_HeadingTowardPrimeNode'
HeadingPrimeSpeech[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_HeadingTowardPrimeNode'
HealedSound SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuilt01Cue'
HealEffectClasses[0] Class'UTGameContent.UTOnslaughtNodeHealEffectRed'
HealEffectClasses[1] Class'UTGameContent.UTOnslaughtNodeHealEffectBlue'
HealingSound SoundCue'A_Gameplay.ONS.A_Gameplay_ONS_ConduitAmbient'
InvEffectZOffset 16.0
InvulnerableRadius 1000.0
InvulnerableToOrbEffect ParticleSystemComponent'InvulnerableSystem'
InvulnerableToOrbTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_Powernode_OrbShield_Red'
InvulnerableToOrbTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_Powernode_OrbShield_Blue'
LinkHealMult 1.0
LinkToSockets[0] 'Link01'
LinkToSockets[1] 'Link02'
MessageClass Class'UTGameContent.UTOnslaughtMessage'
MITV_NecrisCapturePipes_FadeIn
Member Value
Points
  1. No value definitions.
Member Value
InVal 4.0
OutVal 6.0
MITV_NecrisCapturePipes_FadeIn2
Member Value
Points
  1. No value definitions.
Member Value
InVal 0.01
OutVal 1.0
NecrisCapturePipes_FadeOut_Fast
Member Value
Points
  1. No value definitions.
Member Value
InVal 0.1
NecrisCapturePipesLarge StaticMeshComponent'NecrisCapturePipesLargeComp'
NecrisCapturePipesSmall StaticMeshComponent'NecrisCapturePipesSmallComp'
NecrisCapturePuddle_FadeIn100
Member Value
Points
Member Value
OutVal 0.75
Member Value
InVal 4.0
OutVal 1.0
NecrisCapturePuddle_FadeIn50
Member Value
Points
  1. No value definitions.
Member Value
InVal 5.0
OutVal 0.75
NecrisCapturePuddle_FadeOut
Member Value
Points
Member Value
OutVal 1.0
Member Value
InVal 4.0
NeutralEffectTemplate ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Neutral'
NeutralGlowColor
Member Value
A 1.0
B 4.5
G 7.0
R 7.0
NodeBase StaticMeshComponent'StaticMeshComponent0'
NodeBaseSpinner StaticMeshComponent'StaticMeshSpinner'
NodeBeamEffect StaticMeshComponent'StaticMeshComponent9'
OrbCaptureComponent ParticleSystemComponent'CaptureSystem'
OrbCaptureInvulnerabilityDuration 12.0
OrbCaptureTemplate[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Orb_Capture_Red'
OrbCaptureTemplate[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Orb_Capture_Blue'
OrbHealingPerSecond 100
OrbNearbySound AudioComponent'OrbNearbySoundComponent'
PanelBonePrefix "NodePanel"
PanelExplosionTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Core_Expl_Red01'
PanelExplosionTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Core_Expl_Blue01'
PanelGibClass Class'UTGameContent.UTPowerNodePanel'
PanelHealEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Panel_Red'
PanelHealEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Panel_Blue'
PanelHealthMax 60
PanelMesh SkeletalMeshComponent'SkeletalMeshComponent1'
PanelTravelTime 4.0
PrimeAttackAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_AttackThePrimeNode'
AnnouncementText "Attack the Prime Node!"
PrimeDefendAnnouncement
Member Value
AnnouncementSound SoundNodeWave'A_Announcer_Status.Status.A_StatusAnnouncer_DefendThePrimeNode'
AnnouncementText "Defend the Prime Node!"
PSC_NecrisCapture UTParticleSystemComponent'NecrisCaptureComp'
PSC_NecrisGooPuddle UTParticleSystemComponent'NecrisGoodPuddleComp'
Score 5
ShieldedActiveEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Red_Shielded'
ShieldedActiveEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Center_Blue_Shielded'
ShieldedEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Shielded_Red'
ShieldedEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Shielded_Blue'
ShieldHitSound SoundCue'A_Gameplay.ONS.A_GamePlay_ONS_CoreImpactShieldedCue'
StartConstructionSound SoundCue'A_Gameplay.A_Gameplay_Onslaught_PowerNodeBuild01Cue'
TeamGlowColors[0]
Member Value
A 1.0
B 0.95
G 2.25
R 30.0
TeamGlowColors[1]
Member Value
A 1.0
B 40.0
G 3.75
R 0.9
VulnerableEffectTemplates[0] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Vulnerable_Red'
VulnerableEffectTemplates[1] ParticleSystem'GP_Onslaught.Effects.P_Ons_Power_Node_Vulnerable_Blue'
YawRotationRate 20000.0

Subobjects[edit]

AmbientComponent[edit]

Class: Engine.AudioComponent

Inherits from: UTOnslaughtPowernode.AmbientComponent

No new values.

AmbientEffectComponent[edit]

Class: UTGame.UTParticleSystemComponent

Property Value
Translation
Member Value
X 0.0
Y 0.0
Z 128.0

Arrow[edit]

Class: Engine.ArrowComponent

Inherits from: UTOnslaughtPowernode.Arrow

No new values.

CaptureSystem[edit]

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
SecondsBeforeInactive 1.0

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTOnslaughtPowernode.CollisionCylinder

Property Value
CollisionHeight 30.0
CollisionRadius 160.0

CollisionCylinder2[edit]

Class: Engine.CylinderComponent

Property Value
BlockActors True
CollideActors True
CollisionHeight 70.0
CollisionRadius 90.0
Translation
Member Value
X 0.0
Y 0.0
Z 400.0

InvulnerableSystem[edit]

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
HiddenGame True

LinkRenderer[edit]

Class: UTGame.LinkRenderingComponent

Inherits from: UTOnslaughtPowernode.LinkRenderer

No new values.

NecrisCaptureComp[edit]

Class: UTGame.UTParticleSystemComponent

Property Value
bAutoActivate False
Template ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_NecrisNode_Wispy'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0

NecrisCapturePipesLargeComp[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
BlockActors False
bUseAsOccluder False
CastShadow False
CollideActors False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
StaticMesh StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Power_Node_PipeTightLarge'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0

NecrisCapturePipesSmallComp[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
BlockActors False
bUseAsOccluder False
CastShadow False
CollideActors False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
StaticMesh StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Power_Node_PipeTightSmall'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0

NecrisGoodPuddleComp[edit]

Class: UTGame.UTParticleSystemComponent

Property Value
bAutoActivate False
Scale 2.5
Template ParticleSystem'GP_Onslaught.Effects.P_GP_Ons_PowerNode_NecrisPuddle'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0

OrbNearbySoundComponent[edit]

Class: Engine.AudioComponent

Property Value
bShouldRemainActiveIfDropped True
bStopWhenOwnerDestroyed True
SoundCue SoundCue'A_Gameplay.ONS.OrbNearConduitCue'

ParticleSystemComponent1[edit]

Class: Engine.ParticleSystemComponent

Property Value
bAutoActivate False
bOverrideLODMethod True
LODMethod PARTICLESYSTEMLODMETHOD_DirectSet
SecondsBeforeInactive 1.0
Translation
Member Value
X 0.0
Y 0.0
Z 370.0

PathRenderer[edit]

Class: Engine.PathRenderingComponent

Inherits from: UTOnslaughtPowernode.PathRenderer

No new values.

PowerNodeLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Property Value
bCastShadows False
bDynamic False

SkeletalMeshComponent1[edit]

Class: Engine.SkeletalMeshComponent

Property Value
AnimTreeTemplate AnimTree'GP_Onslaught.Anims.AT_GP_Ons_Power_Node_Panels'
bCastDynamicShadow False
bIgnoreControllersWhenNotRendered True
bUpdateSkelWhenNotRendered False
bUseAsOccluder False
CastShadow False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
Scale3D
Member Value
X 1.5
Y 1.5
Z 1.25
SkeletalMesh SkeletalMesh'GP_Onslaught.Mesh.SK_GP_Ons_Power_Node_Panels'
Translation
Member Value
X 0.0
Y 0.0
Z 240.0

StaticMeshComponent0[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
bUseAsOccluder False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
StaticMesh StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Power_Node_Base'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0

StaticMeshComponent9[edit]

Class: Engine.StaticMeshComponent

Property Value
bAcceptsLights False
BlockActors False
BlockRigidBody False
bUseAsOccluder False
CastShadow False
CollideActors False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
Scale3D
Member Value
X 0.9394
Y 0.9394
Z 3.317
StaticMesh StaticMesh'Onslaught_Effects.Meshes.S_Onslaught_FX_GodBeam'
Translation
Member Value
X 0.0
Y 0.0
Z -1166.0

StaticMeshSpinner[edit]

Class: Engine.StaticMeshComponent

Property Value
bCastDynamicShadow False
BlockActors False
bUseAsOccluder False
CastShadow False
CollideActors False
LightEnvironment DynamicLightEnvironmentComponent'UTGameContent.Default__UTOnslaughtPowernode_Content:PowerNodeLightEnvironment'
StaticMesh StaticMesh'GP_Onslaught.Mesh.S_GP_Ons_Power_Node_spinners'
Translation
Member Value
X 0.0
Y 0.0
Z -34.0