UE2:ONSDualAttackCraft (UT2004)
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Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSChopperCraft >> ONSAttackCraft >> ONSDualAttackCraft |
- Package:
- OnslaughtBP
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Properties
Property group 'ONSDualAttackCraft'
DigitsBig
Type: HudBase.DigitSet
Default value:
Member | Value | ||||||||||
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DigitTexture | Texture'HudContent.Generic.HUD' | ||||||||||
TextureCoords[0] |
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TextureCoords[10] |
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TextureCoords[1] |
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TextureCoords[2] |
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TextureCoords[3] |
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TextureCoords[4] |
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TextureCoords[5] |
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TextureCoords[6] |
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TextureCoords[7] |
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TextureCoords[8] |
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TextureCoords[9] |
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HudMissileCount
Type: HudBase.SpriteWidget
Default value:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_LowerRight | ||||||||||
PosX | 1.0 | ||||||||||
PosY | 1.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
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TextureScale | 0.53 | ||||||||||
Tints[0] |
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Tints[1] |
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WidgetTexture | Texture'HudContent.Generic.HUD' |
HudMissileDigits
Type: HudBase.NumericWidget
Default value:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_MiddleLeft | ||||||||||
OffsetX | 20 | ||||||||||
OffsetY | -29 | ||||||||||
PosX | 0.861 | ||||||||||
PosY | 1.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
TextureScale | 0.49 | ||||||||||
Tints[0] |
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Tints[1] |
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HudMissileIcon
Type: HudBase.SpriteWidget
Default value:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_LowerRight | ||||||||||
OffsetX | -15 | ||||||||||
PosX | 1.0 | ||||||||||
PosY | 1.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
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TextureScale | 0.53 | ||||||||||
Tints[0] |
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Tints[1] |
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WidgetTexture | Texture'CicadaTex.Hud.RocketIcon' |
Internal variables
bFreelanceStart
Type: bool
bHeatSeeker
Type: bool
bLastLockType
Type: bool
BracketFade
Type: AnimData
Brackets
Type: Texture
Default value: Texture'CicadaTex.HUD.ONS_Cic_Brackets'
BracketScale
Type: AnimData
Handles the Brackets Scaling
CoPilotLabel
Type: string
Modifiers: localized
Default value: "Gunner"
CurrentPitch
Type: float
Decoys
DesiredPitch
Type: float
DesiredYaw
Type: int
FanYaw
Type: Object.Rotator
FanYawRate
Type: float
Default value: 98000.0
LastHudRenderTime
Type: float
Needed for animations
LastMissileCnt
Type: int
LastThrust
Type: byte
The last throttle position
LastYaw
Type: int
LockedEffect
Type: Material
Default value: TexRotator'Hudcontent.rotDomRing'
LockedMsg
Type: string
Modifiers: localized
Default value: " Locked "
LockedTexture
Type: Material
Default value: Texture'CicadaTex.CicadaLockOn'
MissileFade
Type: AnimData
MissileTick
Type: Texture
Default value: Texture'CicadaTex.HUD.ONS_Cic_Missles'
OldLockedTarget
Type: Object.Vector
PitchTime
Type: float
SpinCircles
Type: TexRotator
Array size: 2
Default value, index 0: TexRotator'CicCircle0'
Default value, index 1: TexRotator'CicCircle1'
SpinFade
Type: AnimData
Array size: 2
Hanldes the Circle's Fading
SpinRot
Type: AnimData
Array size: 2
SpinScale
Type: AnimData
Array size: 2
Handles the Circle's scaling
TailYaw
Type: Object.Rotator
YawTime
Type: float
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
BlueSkin | Texture'ONSBPTextures.CicadaGreen' | ||||||||
CollisionRadius | 240.0 | ||||||||
DestroyedVehicleMesh | StaticMesh'ONSBP_DestroyedVehicles.Cicada.DestroyedCicada' | ||||||||
DestructionAngularMomentum |
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DestructionLinearMomentum |
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DisintegrationEffectClass | Class'OnslaughtBP.ONSDualACDeathExp' | ||||||||
DisintegrationHealth | -100.0 | ||||||||
DriverWeapons[0] |
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DriverWeapons[1] |
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EntryPosition |
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EntryRadius | 300.0 | ||||||||
ExitPositions[0] |
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ExitPositions[1] |
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ExitPositions[2] |
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Health | 500 | ||||||||
HealthMax | 500.0 | ||||||||
IdleSound | Sound'CicadaSnds.CicadaIdle' | ||||||||
LongDamping | 0.3 | ||||||||
MaxRiseForce | 200.0 | ||||||||
MaxStrafeForce | 65.0 | ||||||||
MaxThrustForce | 80.0 | ||||||||
Mesh | Mesh'ONSBPAnimations.DualAttackCraftMesh' | ||||||||
PassengerWeapons[0] |
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PushForce | 200000.0 | ||||||||
RedSkin | Texture'ONSBPTextures.CicadaTan' | ||||||||
RollTorqueMax | 100.0 | ||||||||
RollTorqueStrafeFactor | 100.0 | ||||||||
RollTorqueTurnFactor | 750.0 | ||||||||
ShutDownSound | Sound'CicadaSnds.CicadaShutDown' | ||||||||
SoundRadius | 300.0 | ||||||||
SoundVolume | 255 | ||||||||
StartUpSound | Sound'CicadaSnds.CicadaStartUp' | ||||||||
TPCamWorldOffset |
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TrailEffectPositions[0] |
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TrailEffectPositions[1] |
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VehicleNameString | "Cicada" | ||||||||
VehiclePositionString | "in a Cicada" |
Subobjects
CicCircle0
Class: Engine.TexRotator
CicCircle1
Class: Engine.TexRotator
KParams0
Class: Engine.KarmaParamsRBFull
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bClientOnly | False | ||||||||
bDestroyOnWorldPenetrate | True | ||||||||
bDoSafetime | True | ||||||||
bHighDetailOnly | False | ||||||||
bKAllowRotate | True | ||||||||
bKDoubleTickRate | True | ||||||||
bKNonSphericalInertia | True | ||||||||
bKStayUpright | True | ||||||||
KActorGravScale | 0.0 | ||||||||
KAngularDamping | 0.0 | ||||||||
KCOMOffset |
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KFriction | 0.5 | ||||||||
KImpactThreshold | 300.0 | ||||||||
KInertiaTensor[0] | 1.0 | ||||||||
KInertiaTensor[1] | 0.0 | ||||||||
KInertiaTensor[2] | 0.0 | ||||||||
KInertiaTensor[3] | 3.0 | ||||||||
KInertiaTensor[4] | 0.0 | ||||||||
KInertiaTensor[5] | 3.5 | ||||||||
KLinearDamping | 0.0 | ||||||||
KMaxSpeed | 2000.0 | ||||||||
KStartEnabled | True |
Structs
AnimData
- int key
- Current Key-Frame
- array<float> Value
- Value being worked with
- array<float> Dest
- Dest for this value to head towards
- array<float> Time
- How fast should it get there
- array<float> Delay
- Should there be a delay before this frame begins
- array<name> Tags
- Tag for the "event" when the frame is done
Functions
Static functions
StaticPrecache
Overrides: ONSAttackCraft.StaticPrecache
Events
DrivingStatusChanged
Overrides: ONSAttackCraft.DrivingStatusChanged
LockOnWarning
Overrides: Vehicle.LockOnWarning
PostNetBeginPlay
Overrides: ONSVehicle.PostNetBeginPlay
Tick
Overrides: ONSAttackCraft.Tick
VerifyLock
Overrides: Vehicle.VerifyLock
Other instance functions
AddAnimData
Animate
AnimFrameChange
CenterDraw
ClearAnimData
ClientKDriverEnter
Overrides: ONSAttackCraft.ClientKDriverEnter
Died
Overrides: ONSAttackCraft.Died
DrawBrackets
DrawHUD
Overrides: ONSVehicle.DrawHUD
DrawMissiles
DriverLeft
Overrides: ONSVehicle.DriverLeft
FindEntryVehicle
Overrides: ONSVehicle.FindEntryVehicle
ImportantVehicle
Overrides: Vehicle.ImportantVehicle
IncomingMissile
Overrides: Vehicle.IncomingMissile
KDriverEnter
Overrides: ONSAttackCraft.KDriverEnter
RangedAttackTime
Overrides: Pawn.RangedAttackTime
RecommendLongRangedAttack
Overrides: ONSAttackCraft.RecommendLongRangedAttack
ResetAnimation
ShouldTargetMissile
Overrides: Vehicle.ShouldTargetMissile
SpecialCalcBehindView
Overrides: ONSAttackCraft.SpecialCalcBehindView
UpdateAnimData
UpdatePrecacheMaterials
Overrides: ONSAttackCraft.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
Overrides: ONSAttackCraft.UpdatePrecacheStaticMeshes
Value