Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:XCTFGame (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame >> XCTFGame
Package: 
XGame
This class in other games:
UT2004

xCTFGame.

Default values[edit]

Property Value
Acronym "CTF"
DeathMessageClass Class'XGame.xDeathMessage'
DecoTextName "XGame.CTFGame"
DefaultEnemyRosterClass "xGame.xTeamRoster"
HUDType "XInterface.HudBCaptureTheFlag"
MapListType "XInterface.MapListCaptureTheFlag"
OtherMesgGroup 'CTFGame'
ScreenShotName "MapThumbnails.ShotCTFGame"

Functions[edit]

Static functions[edit]

PrecacheGameStaticMeshes[edit]

static function PrecacheGameStaticMeshes (LevelInfo myLevel)

Overrides: GameInfo.PrecacheGameStaticMeshes


PrecacheGameTextures[edit]

static function PrecacheGameTextures (LevelInfo myLevel)

Overrides: GameInfo.PrecacheGameTextures


Instance functions[edit]

FindSpecGoalFor[edit]

function Actor FindSpecGoalFor (PlayerReplicationInfo PRI, int TeamIndex)

Overrides: GameInfo.FindSpecGoalFor