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UE3:UTVehicle_Paladin defaults (UT3)

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UT3 Object >> Actor >> Pawn >> Vehicle >> SVehicle >> UTVehicleBase >> UTVehicle >> UTVehicle_Paladin (defaults)

;Other member categories for this class::UTVehicle Paladin properties

Default values

Property Value
AIPurpose AIP_Any
AirSpeed 1000.0
BaseEyeHeight 40.0
bHasEnemyVehicleSound True
bHasTurretExplosion True
BigExplosionSocket 'VH_Death'
BigExplosionTemplates[0]
Member Value
MinDistance 350.0
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_LARGE_Far'
BigExplosionTemplates[1]
Member Value
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_LARGEL_Near'
bLookSteerOnSimpleControls True
bSeparateTurretFocus True
bStickDeflectionThrottle True
BurnOutMaterial[0] MaterialInstanceTimeVarying'VH_Paladin.Materials.MITV_VH_Paladin_Red_BO'
BurnOutMaterial[1] MaterialInstanceTimeVarying'VH_Paladin.Materials.MITV_VH_Paladin_Blue_BO'
CollisionSound SoundCue'A_Vehicle_Paladin.SoundCues.A_Vehicle_Paladin_Collide'
COMOffset
Member Value
000000,Y
000000,Z
X 0.0
Components[3] UTVehicleSimCar'SimObject'
Components[4] AudioComponent'PaladinEngineSound'
DamageMorphTargets[0]
Member Value
DamagePropNames
  1. 'Damage2'
  2. 'Damage3'
Health 310
InfluenceBone 'LtFrontBumper'
MorphNodeName 'MorphNodeWPaladinFront'
DamageMorphTargets[1]
Member Value
DamagePropNames
  1. 'Damage2'
  2. 'Damage1'
  3. 'Damage3'
Health 310
InfluenceBone 'Body'
MorphNodeName 'MorphNodeWPaladinSide'
DamageMorphTargets[2]
Member Value
DamagePropNames
  1. 'Damage2'
  2. 'Damage3'
Health 310
InfluenceBone 'LtRearBumper'
MorphNodeName 'MorphNodeWPaladinRear'
DamageParamScaleLevels[0]
Member Value
DamageParamName 'Damage1'
Scale 2.0
DamageParamScaleLevels[1]
Member Value
DamageParamName 'Damage2'
Scale 1.0
DamageParamScaleLevels[2]
Member Value
DamageParamName 'Damage3'
Scale 3.0
DestroyedTurretTemplate StaticMesh'VH_Paladin.Mesh.S_VH_Paladin_Top'
EnemyVehicleSound[0] SoundNodeWave'A_Character_IGMale.BotStatus.A_BotStatus_IGMale_EnemyPaladin'
EnemyVehicleSound[1] SoundNodeWave'A_Character_Jester.BotStatus.A_BotStatus_Jester_EnemyPaladin'
EnemyVehicleSound[2] SoundNodeWave'A_Character_Othello.BotStatus.A_BotStatus_Othello_EnemyPaladin'
EngineSound AudioComponent'PaladinEngineSound'
EnterVehicleSound SoundCue'A_Vehicle_Paladin.SoundCues.A_Vehicle_Paladin_Start'
ExitVehicleSound SoundCue'A_Vehicle_Paladin.SoundCues.A_Vehicle_Paladin_Stop'
ExplosionSound SoundCue'A_Vehicle_Paladin.SoundCues.A_Vehicle_Paladin_Explode'
EyeHeight 40.0
FlagBone 'RtAntenna03'
GroundSpeed 700.0
Health 800
HornIndex 1
HoverBoardAttachSockets[0] 'HoverAttach00'
HoverBoardAttachSockets[1] 'HoverAttach01'
HudCoords
Member Value
000000,UL
000000,V
000000,VL
U 653.0
HUDExtent 140.0
IconCoords
Member Value
000000,UL
000000,V
000000,VL
U 965.0
LookForwardDist 70.0
MaxSpeed 1200.0
MomentumMult 0.0
NonPreferredVehiclePathMultiplier 3.0
ObjectiveGetOutDist 1500.0
RespawnTime 45.0
Seats[0]
Member Value
000000,MuzzleFlashLightClass
CameraOffset -400.0
CameraTag 'ViewSocket'
GunClass Class'UTGameContent.UTVWeap_PaladinGun'
GunPivotPoints
  1. 'Turret_Yaw'
GunSocket
  1. 'GunSocket'
SeatIconPOS
Member Value
430000,Y
X 0.0
TurretControls
  1. 'Turret_Yaw'
  2. 'Turret_Pitch'
  3. 'Shield_Pitch'
WeaponEffects
Member Value
Offset
Member Value
000000,Y
000000,Z
X -80.0
Scale3D
Member Value
000000,Y
000000,Z
X 10.0
SocketName 'GunSocket'
SimObj UTVehicleSimCar'SimObject'
SpawnMaterialLists[0]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Paladin.Materials.MI_VH_Paladin_Spawn_Red'
SpawnMaterialLists[1]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Paladin.Materials.MI_VH_Paladin_Spawn_Blue'
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Paladin:MyStayUprightConstraintInstance'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Paladin:MyStayUprightSetup'
TeamMaterials[0] MaterialInstanceConstant'VH_Paladin.Materials.MI_VH_Paladin_Red'
TeamMaterials[1] MaterialInstanceConstant'VH_Paladin.Materials.MI_VH_Paladin_Blue'
TireSoundList[0]
Member Value
MaterialType 'Dirt'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireDirt01Cue'
TireSoundList[1]
Member Value
MaterialType 'Foliage'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireFoliage01Cue'
TireSoundList[2]
Member Value
MaterialType 'Grass'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireGrass01Cue'
TireSoundList[3]
Member Value
MaterialType 'Metal'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMetal01Cue'
TireSoundList[4]
Member Value
MaterialType 'Mud'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMud01Cue'
TireSoundList[5]
Member Value
MaterialType 'Snow'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireSnow01Cue'
TireSoundList[6]
Member Value
MaterialType 'Stone'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireStone01Cue'
TireSoundList[7]
Member Value
MaterialType 'Wood'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWood01Cue'
TireSoundList[8]
Member Value
MaterialType 'Water'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWater01Cue'
TurretExplosiveForce 5000.0
VehicleEffects[0]
Member Value
bRestartRunning True
EffectSocket 'GunSocket'
EffectStartTag 'PrimaryFire'
EffectTemplate ParticleSystem'VH_Paladin.Effects.P_VH_Paladin_Muzzleflash'
VehicleEffects[1]
Member Value
EffectEndTag 'NoDamageSmoke'
EffectSocket 'DamageSmoke_01'
EffectStartTag 'DamageSmoke'
EffectTemplate ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Paladin'
WheelParticleEffects[0]
Member Value
MaterialType 'Generic'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Dust_Effects.P_Paladin_Wheel_Dust'
WheelParticleEffects[1]
Member Value
MaterialType 'Dirt'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Dirt_Effects.P_Hellbender_Wheel_Dirt'
WheelParticleEffects[2]
Member Value
MaterialType 'Water'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.P_Paladin_Water_Splash'
WheelParticleEffects[3]
Member Value
MaterialType 'Snow'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Snow_Effects.P_Paladin_Wheel_Snow'
Wheels[0] UTVehicleWheel'RRWheel'
Wheels[1] UTVehicleWheel'RMRWheel'
Wheels[2] UTVehicleWheel'RMFWheel'
Wheels[3] UTVehicleWheel'RFWheel'
Wheels[4] UTVehicleWheel'LRWheel'
Wheels[5] UTVehicleWheel'LMRWheel'
Wheels[6] UTVehicleWheel'LMFWheel'
Wheels[7] UTVehicleWheel'LFWheel'

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Inherits from: UTVehicle.CollisionCylinder

Property Value
CollisionHeight 100.0
CollisionRadius 260.0
Translation
Member Value
000000,Y
000000,Z
X 0.0

LFWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'LtTire01'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Left
SkelControlName 'LtTire01'
SteerFactor 1.0
SuspensionTravel 60.0
WheelRadius 40.0

LMFWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'LtTire02'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Left
SkelControlName 'LtTire02'
SteerFactor 0.0
SuspensionTravel 60.0
WheelRadius 40.0

LMRWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'LtTire03'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Left
SkelControlName 'LtTire03'
SteerFactor 0.0
SuspensionTravel 60.0
WheelRadius 40.0

LRWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'LtTire04'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Left
SkelControlName 'LtTire04'
SteerFactor -1.0
SuspensionTravel 60.0
WheelRadius 40.0

MyLightEnvironment

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle.MyStayUprightSetup

No new values.

PaladinEngineSound

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Paladin.SoundCues.A_Vehicle_Paladin_EngineLoop'

RFWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'RtTire01'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Right
SkelControlName 'RtTire01'
SteerFactor 1.0
SuspensionTravel 60.0
WheelRadius 40.0

RMFWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'RtTire02'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Right
SkelControlName 'RtTire02'
SteerFactor 0.0
SuspensionTravel 60.0
WheelRadius 40.0

RMRWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'RtTire03'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Right
SkelControlName 'RtTire03'
SteerFactor 0.0
SuspensionTravel 60.0
WheelRadius 40.0

RRWheel

Class: UTGame.UTVehicleWheel

Property Value
BoneName 'RtTire04'
BoneOffset
Member Value
000000,Y
000000,Z
X 0.0
bPoweredWheel True
Side SIDE_Right
SkelControlName 'RtTire04'
SteerFactor -1.0
SuspensionTravel 60.0
WheelRadius 40.0

SimObject

Class: UTGame.UTVehicleSimCar

Property Value
ChassisTorqueScale 0.0
EngineBrakeFactor 0.0
EngineRPMCurve
Member Value
Points
Member Value
000000,OutVal
InVal -500.0
Member Value
OutVal 500.0
Member Value
000000,OutVal
InVal 599.0
Member Value
000000,OutVal
InVal 600.0
Member Value
000000,OutVal
InVal 949.0
Member Value
000000,OutVal
InVal 950.0
Member Value
000000,OutVal
InVal 1100.0
FrontalCollisionGripFactor 0.0
HardTurnMotorTorque 1.0
LSDFactor 1.0
MaxBrakeTorque 75.0
MaxSteerAngleCurve
Member Value
Points
Member Value
OutVal 20.0
Member Value
000000,OutVal
InVal 700.0
SteerSpeed 90.0
StopThreshold 100.0
TorqueVSpeedCurve
Member Value
Points
Member Value
InVal -300.0
Member Value
OutVal 100.0
Member Value
InVal 1000.0
WheelInertia 0.0
WheelSuspensionDamping 6.0
WheelSuspensionStiffness 500.0

SVehicleMesh

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle.SVehicleMesh

Property Value
AnimSets[0] AnimSet'VH_Paladin.Anims.VH_Paladin_Anims'
AnimTreeTemplate AnimTree'VH_Paladin.Anims.AT_VH_Paladin'
MorphSets[0] MorphTargetSet'VH_Paladin.Mesh.VH_Paladin_MorphTargets'
PhysicsAsset PhysicsAsset'VH_Paladin.Mesh.SK_VH_Paladin_Physics'
RBCollideWithChannels
Member Value
Untitled4 True
SkeletalMesh SkeletalMesh'VH_Paladin.Mesh.SK_VH_Paladin'