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UE3:UTVehicle_Scorpion_Content defaults (UDK)

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UTVehicle_Scorpion_Content defaults in other games:
UT3

Default values[edit]

Property Value
bHasEnemyVehicleSound True
BigExplosionSocket 'VH_Death'
BigExplosionTemplates[0]
Member Value
MinDistance 350.0
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Far'
BigExplosionTemplates[1]
Member Value
Template ParticleSystem'Envy_Effects.VH_Deaths.P_VH_Death_SMALL_Near'
BladeBreakSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_BladeBreakOff'
BladeDamageType Class'UTGameContent.UTDmgType_ScorpionBlade'
BladeExtendSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_BladeExtend'
BladeRetractSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_BladeRetract'
BlueBoostCamAnim CameraAnim'Camera_FX.VH_Scorpion.C_VH_Scorpion_Boost_Blue'
BoosterSound AudioComponent'ScorpionBoosterSound'
BoostToolTipIconCoords
Member Value
UL 101.0
V 841.0
VL 49.0
BrakeLightParameterName 'Brake_Light'
BrokenBladeMesh StaticMesh'VH_Scorpion.Mesh.S_VH_Scorpion_Broken_Blade'
BurnOutMaterial[0] MaterialInstanceTimeVarying'VH_Scorpion.Materials.MITV_VH_Scorpion_Red_BO'
BurnOutMaterial[1] MaterialInstanceTimeVarying'VH_Scorpion.Materials.MITV_VH_Scorpion_Blue_BO'
CollisionSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Collide'
Components[4] AudioComponent'ScorpionEngineSound'
Components[5] AudioComponent'ScorpionTireSound'
Components[6] AudioComponent'ScorpionSquealSound'
Components[7] AudioComponent'ScorpionBoosterSound'
DamageMorphTargets[0]
Member Value
DamagePropNames
  1. 'Damage2'
Health 30
InfluenceBone 'LtFront_Fender'
LinkedMorphNodeName 'MorphNodeW_Hood'
MorphNodeName 'MorphNodeW_LtFrontFender'
DamageMorphTargets[1]
Member Value
DamagePropNames
  1. 'Damage2'
Health 30
InfluenceBone 'RtFront_Fender'
LinkedMorphNodeName 'MorphNodeW_Hood'
MorphNodeName 'MorphNodeW_RtFrontFender'
DamageMorphTargets[2]
Member Value
DamagePropNames
  1. 'Damage1'
  2. 'Damage5'
Health 40
InfluenceBone 'LtRear_Fender'
LinkedMorphNodeName 'MorphNodeW_Hatch'
MorphNodeName 'MorphNodeW_LtRearFender'
DamageMorphTargets[3]
Member Value
DamagePropNames
  1. 'Damage1'
  2. 'Damage5'
Health 40
InfluenceBone 'RtRear_Fender'
LinkedMorphNodeName 'MorphNodeW_Hatch'
MorphNodeName 'MorphNodeW_RtRearFender'
DamageMorphTargets[4]
Member Value
DamagePropNames
  1. 'Damage3'
  2. 'Damage1'
Health 100
InfluenceBone 'Hood'
LinkedMorphNodeName 'MorphNodeW_Hatch'
MorphNodeName 'MorphNodeW_Hood'
DamageMorphTargets[5]
Member Value
DamagePropNames
  1. 'Damage1'
Health 125
InfluenceBone 'Hatch_Slide'
LinkedMorphNodeName 'MorphNodeW_Body'
MorphNodeName 'MorphNodeW_Hatch'
DamageMorphTargets[6]
Member Value
DamagePropNames
  1. 'Damage6'
  2. 'Damage7'
Health 175
InfluenceBone 'Main_Root'
MorphNodeName 'MorphNodeW_Body'
DamageParamScaleLevels[0]
Member Value
DamageParamName 'Damage1'
Scale 1.0
DamageParamScaleLevels[1]
Member Value
DamageParamName 'Damage2'
Scale 1.0
DamageParamScaleLevels[2]
Member Value
DamageParamName 'Damage3'
Scale 1.0
DamageParamScaleLevels[3]
Member Value
DamageParamName 'Damage5'
Scale 1.0
DamageParamScaleLevels[4]
Member Value
DamageParamName 'Damage6'
Scale 1.0
DamageParamScaleLevels[5]
Member Value
DamageParamName 'Damage7'
Scale 1.0
DrawScale 1.2
EjectSoundCue SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Eject_Cue'
EjectToolTipIconCoords
Member Value
U 93.0
UL 46.0
V 316.0
VL 52.0
EnemyVehicleSound[0] SoundNodeWave'A_Character_Reaper.BotStatus.A_BotStatus_Reaper_EnemyScorpion'
EngineSound AudioComponent'ScorpionEngineSound'
EnterVehicleSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Start'
ExitVehicleSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Stop'
ExplosionSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Explode'
FlagOffset
Member Value
X -60.0
Y 25.0
Z 40.0
HatchGibClass Class'UTGameContent.UTGib_ScorpionHatch'
HeadLightParameterName 'Green_Glows_Headlights'
HoverBoardAttachSockets[0] 'HoverAttach00'
HudCoords
Member Value
U 410.0
UL -86.0
V 112.0
VL 109.0
IconCoords
Member Value
UL 21.0
V 39.0
VL 29.0
LatAngleVolumeMult 30.0
LeftBladeEndSocket 'Blade_L_End'
LeftBladeStartSocket 'Blade_L_Start'
LeftBoosterLight PointLightComponent'LeftRocketLight'
RedBoostCamAnim CameraAnim'Camera_FX.VH_Scorpion.C_VH_Scorpion_Boost_Red'
ReverseLightParameterName 'Reverse_Light'
RightBladeEndSocket 'Blade_R_End'
RightBladeStartSocket 'Blade_R_Start'
RightBoosterLight PointLightComponent'RightRocketLight'
ScorpionHood StaticMesh'VH_Scorpion.Mesh.S_VH_Scorpion_Hood_Damaged'
Seats[0]
Member Value
CameraBaseOffset
Member Value
X -50.0
Y 0.0
Z 0.0
CameraOffset -175.0
CameraTag 'GunViewSocket'
GunClass Class'UTGameContent.UTVWeap_ScorpionTurret'
GunPivotPoints
  1. 'gun_rotate'
GunSocket
  1. 'TurretFireSocket'
SeatIconPOS
Member Value
X 0.415
Y 0.5
TurretControls
  1. 'TurretRotate'
WeaponEffects
Member Value
Offset
Member Value
X -14.0
Y 5.0
Z 0.0
Scale3D
Member Value
X 2.0
Y 3.0
Z 3.0
SocketName 'TurretFireSocket'
Member Value
Offset
Member Value
X -14.0
Y -5.0
Z 0.0
Scale3D
Member Value
X 2.0
Y 3.0
Z 3.0
SocketName 'TurretFireSocket'
SelfDestructDamageType Class'UTGame.UTDmgType_ScorpionSelfDestruct'
SelfDestructEnabledLoop SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_EngineThrustLoop_Cue'
SelfDestructEnabledSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_EngineThrustStart_Cue'
SelfDestructExplosionTemplate ParticleSystem'VH_Scorpion.Effects.P_VH_Scorpion_SelfDestruct'
SelfDestructReadyCue SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_EjectReadyBeep_Cue'
SelfDestructSoundCue SoundCue'A_Vehicle_Goliath.SoundCues.A_Vehicle_Goliath_Fire'
SelfDestructWarningSound SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_DestructionWarning_Cue'
SpawnMaterialLists[0]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Scorpion.Materials.MI_VH_Scorpion_Spawn_Red'
SpawnMaterialLists[1]
Member Value
Materials
  1. MaterialInstanceConstant'VH_Scorpion.Materials.MI_VH_Scorpion_Spawn_Blue'
SquealLatThreshold 0.02
SquealSound AudioComponent'ScorpionSquealSound'
SquealThreshold 0.1
StayUprightConstraintInstance RB_ConstraintInstance'UTGameContent.Default__UTVehicle_Scorpion_Content:MyStayUprightConstraintInstance'
StayUprightConstraintSetup RB_StayUprightSetup'UTGameContent.Default__UTVehicle_Scorpion_Content:MyStayUprightSetup'
SuspensionShiftSound SoundCue'A_Vehicle_Generic.Vehicle.VehicleCompressD_Cue'
TeamMaterials[0] MaterialInstanceConstant'VH_Scorpion.Materials.MI_VH_Scorpion_Red'
TeamMaterials[1] MaterialInstanceConstant'VH_Scorpion.Materials.MI_VH_Scorpion_Blue'
TireAudioComp AudioComponent'ScorpionTireSound'
TireSoundList[0]
Member Value
MaterialType 'Dirt'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireDirt01Cue'
TireSoundList[1]
Member Value
MaterialType 'Foliage'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireFoliage01Cue'
TireSoundList[2]
Member Value
MaterialType 'Grass'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireGrass01Cue'
TireSoundList[3]
Member Value
MaterialType 'Metal'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMetal01Cue'
TireSoundList[4]
Member Value
MaterialType 'Mud'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireMud01Cue'
TireSoundList[5]
Member Value
MaterialType 'Snow'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireSnow01Cue'
TireSoundList[6]
Member Value
MaterialType 'Stone'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireStone01Cue'
TireSoundList[7]
Member Value
MaterialType 'Wood'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWood01Cue'
TireSoundList[8]
Member Value
MaterialType 'Water'
Sound SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireWater01Cue'
VehicleEffects[0]
Member Value
EffectEndTag 'BoostStop'
EffectSocket 'Booster01'
EffectStartTag 'BoostStart'
EffectTemplate ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Booster_Red'
EffectTemplate_Blue ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Booster'
VehicleEffects[1]
Member Value
EffectEndTag 'BoostStop'
EffectSocket 'Booster02'
EffectStartTag 'BoostStart'
EffectTemplate ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Booster_Red'
EffectTemplate_Blue ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Booster'
VehicleEffects[2]
Member Value
bRestartRunning False
EffectEndTag 'NoDamageSmoke'
EffectSocket 'DamageSmoke01'
EffectStartTag 'DamageSmoke'
EffectTemplate ParticleSystem'Envy_Effects.Vehicle_Damage.P_Vehicle_Damage_1_Scorpion'
VehicleEffects[3]
Member Value
EffectSocket 'TurretFireSocket'
EffectStartTag 'MuzzleFlash'
EffectTemplate ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_MuzzleFlash_Red'
EffectTemplate_Blue ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_MuzzleFlash'
WheelParticleEffects[0]
Member Value
MaterialType 'Generic'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Dust_Effects.P_Scorpion_Wheel_Dust'
WheelParticleEffects[1]
Member Value
MaterialType 'Dirt'
ParticleTemplate ParticleSystem'VH_Scorpion.Effects.PS_Wheel_Rocks'
WheelParticleEffects[2]
Member Value
MaterialType 'Water'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Water_Effects.P_Scorpion_Water_Splash'
WheelParticleEffects[3]
Member Value
MaterialType 'Snow'
ParticleTemplate ParticleSystem'Envy_Level_Effects_2.Vehicle_Snow_Effects.P_Scorpion_Wheel_Snow'

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTVehicle_Scorpion.CollisionCylinder

Property Value
CollisionHeight 40.0
CollisionRadius 100.0
ReplacementPrimitive None
Translation
Member Value
X -25.0
Y 0.0
Z 0.0

LeftRocketLight[edit]

Class: Engine.PointLightComponent

Property Value
bEnabled False
Brightness 3.0
CastShadows False
LightColor
Member Value
A 0
B 255
G 64
R 96
Radius 100.0
Translation
Member Value
X 20.0
Y 0.0
Z 0.0

LFWheel[edit]

Class: UTGame.UTVehicleScorpionWheel

Inherits from: UTVehicle_Scorpion.LFWheel

No new values.

LRWheel[edit]

Class: UTGame.UTVehicleScorpionWheel

Inherits from: UTVehicle_Scorpion.LRWheel

No new values.

MyLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTVehicle_Scorpion.MyLightEnvironment

No new values.

MyStayUprightConstraintInstance[edit]

Class: Engine.RB_ConstraintInstance

Inherits from: UTVehicle_Scorpion.MyStayUprightConstraintInstance

No new values.

MyStayUprightSetup[edit]

Class: Engine.RB_StayUprightSetup

Inherits from: UTVehicle_Scorpion.MyStayUprightSetup

No new values.

RFWheel[edit]

Class: UTGame.UTVehicleScorpionWheel

Inherits from: UTVehicle_Scorpion.RFWheel

No new values.

RightRocketLight[edit]

Class: Engine.PointLightComponent

Property Value
bEnabled False
Brightness 3.0
CastShadows False
LightColor
Member Value
A 0
B 255
G 64
R 96
Radius 100.0
Translation
Member Value
X 20.0
Y 0.0
Z 0.0

RRWheel[edit]

Class: UTGame.UTVehicleScorpionWheel

Inherits from: UTVehicle_Scorpion.RRWheel

No new values.

ScorpionBoosterSound[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Raptor.SoundCues.A_Vehicle_Raptor_EngineLoop'

ScorpionEngineSound[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_EngineLoop'

ScorpionSquealSound[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Scorpion.SoundCues.A_Vehicle_Scorpion_Slide'

ScorpionTireSound[edit]

Class: Engine.AudioComponent

Property Value
SoundCue SoundCue'A_Vehicle_Generic.Vehicle.VehicleSurface_TireDirt01Cue'

SimObject[edit]

Class: UTGame.UTVehicleSimCar

Inherits from: UTVehicle_Scorpion.SimObject

No new values.

SVehicleMesh[edit]

Class: Engine.SkeletalMeshComponent

Inherits from: UTVehicle_Scorpion.SVehicleMesh

Property Value
AnimSets[0] AnimSet'VH_Scorpion.Anims.K_VH_Scorpion'
AnimTreeTemplate AnimTree'VH_Scorpion.Anims.AT_VH_Scorpion_001'
MorphSets[0] MorphTargetSet'VH_Scorpion.Mesh.VH_Scorpion_MorphTargets'
PhysicsAsset PhysicsAsset'VH_Scorpion.Mesh.SK_VH_Scorpion_001_Physics'
RBCollideWithChannels
Member Value
Untitled4 True
ReplacementPrimitive None
SkeletalMesh SkeletalMesh'VH_Scorpion.Mesh.SK_VH_Scorpion_001'